Merge branch 'master' into Glew_Version_For_Real

This commit is contained in:
Christoph Oelckers 2014-07-14 16:51:41 +02:00
commit 4df25d951b
9 changed files with 41 additions and 18 deletions

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@ -228,6 +228,12 @@ endif( GME_FOUND AND NOT FORCE_INTERNAL_GME )
set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" ) set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )
if( NOT CMAKE_CROSSCOMPILING )
if( NOT CROSS_EXPORTS )
set( CROSS_EXPORTS "" )
endif( NOT CROSS_EXPORTS )
endif( NOT CMAKE_CROSSCOMPILING )
add_subdirectory( lzma ) add_subdirectory( lzma )
add_subdirectory( tools ) add_subdirectory( tools )
add_subdirectory( dumb ) add_subdirectory( dumb )

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@ -34,7 +34,7 @@ if( NOT MSVC AND NOT APPLE )
DEPENDS qnan ) DEPENDS qnan )
set( GEN_FP_FILES arith.h gd_qnan.h ) set( GEN_FP_FILES arith.h gd_qnan.h )
set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENTY_BINARY_DIR}/gd_qnan.h ) set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h )
endif( NOT MSVC AND NOT APPLE ) endif( NOT MSVC AND NOT APPLE )
add_library( gdtoa add_library( gdtoa

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@ -643,12 +643,13 @@ else( WIN32 )
endif( APPLE ) endif( APPLE )
endif( WIN32 ) endif( WIN32 )
if( NOT ASM_SOURCES )
set( ASM_SOURCES "" )
endif( NOT ASM_SOURCES )
if( NO_ASM ) if( NO_ASM )
add_definitions( -DNOASM ) add_definitions( -DNOASM )
else( NO_ASM ) else( NO_ASM )
if( NOT ASM_SOURCES )
set( ASM_SOURCES "" )
endif( NOT ASM_SOURCES )
if( X64 ) if( X64 )
ADD_ASM_FILE( asm_x86_64 tmap3 ) ADD_ASM_FILE( asm_x86_64 tmap3 )
else( X64 ) else( X64 )

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@ -3530,8 +3530,17 @@ void FParser::SF_MapThingNumExist()
} }
else else
{ {
// Inventory items in the player's inventory have to be considered non-present.
if (SpawnedThings[intval]->IsKindOf(RUNTIME_CLASS(AInventory)) &&
barrier_cast<AInventory*>(SpawnedThings[intval])->Owner != NULL)
{
t_return.value.i = 0;
}
else
{
t_return.value.i = 1;
}
t_return.type = svt_int; t_return.type = svt_int;
t_return.value.i = 1;
} }
} }
} }
@ -3770,11 +3779,14 @@ void FParser::SF_ObjType()
mo = Script->trigger; mo = Script->trigger;
} }
for(unsigned int i=0;i<countof(ActorTypes);i++) if (mo->GetClass() == ActorTypes[i]) if (mo != NULL)
{ {
t_return.type = svt_int; for (unsigned int i = 0; i < countof(ActorTypes); i++) if (mo->GetClass() == ActorTypes[i])
t_return.value.i = i; {
return; t_return.type = svt_int;
t_return.value.i = i;
return;
}
} }
t_return.type = svt_int; t_return.type = svt_int;
t_return.value.i = -1; t_return.value.i = -1;

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@ -21,6 +21,8 @@
#ifndef __HU_STUFF_H__ #ifndef __HU_STUFF_H__
#define __HU_STUFF_H__ #define __HU_STUFF_H__
#include "doomtype.h"
struct event_t; struct event_t;
class player_t; class player_t;
@ -52,7 +54,7 @@ int HU_GetRowColor(player_t *player, bool hightlight);
// Sorting routines // Sorting routines
int comparepoints(const void *arg1, const void *arg2); int STACK_ARGS comparepoints(const void *arg1, const void *arg2);
int compareteams(const void *arg1, const void *arg2); int STACK_ARGS compareteams(const void *arg1, const void *arg2);
#endif #endif

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@ -227,11 +227,11 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
if (param==0) if (param==0)
{ {
flags=FF_EXISTS|FF_RENDERALL|FF_SOLID|FF_INVERTSECTOR; flags=FF_EXISTS|FF_RENDERALL|FF_SOLID|FF_INVERTSECTOR;
alpha = 255;
for (i=0;i<sec->linecount;i++) for (i=0;i<sec->linecount;i++)
{ {
line_t * l=sec->lines[i]; line_t * l=sec->lines[i];
alpha=255;
if (l->special==Sector_SetContents && l->frontsector==sec) if (l->special==Sector_SetContents && l->frontsector==sec)
{ {
alpha=clamp<int>(l->args[1], 0, 100); alpha=clamp<int>(l->args[1], 0, 100);
@ -253,12 +253,10 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
l->frontsector->ColorMap = l->frontsector->ColorMap =
GetSpecialLights (l->frontsector->ColorMap->Color, GetSpecialLights (l->frontsector->ColorMap->Color,
(unsigned int)(vavoomcolors[l->args[0]]&VC_COLORMASK), vavoomcolors[l->args[0]],
l->frontsector->ColorMap->Desaturate); l->frontsector->ColorMap->Desaturate);
alpha = (int)((unsigned int)(vavoomcolors[l->args[0]]&VC_ALPHAMASK)>>24);
} }
else alpha=(alpha*255)/100; alpha=(alpha*255)/100;
break; break;
} }
} }

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@ -5105,7 +5105,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
while ((source = it.Next()) != NULL) while ((source = it.Next()) != NULL)
{ {
P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags); P_LineAttack(source, angle, range, pitch, damage, damagetype, pufftype, fhflags);
} }
} }
} }

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@ -314,6 +314,10 @@ void AActor::Serialize (FArchive &arc)
arc << PoisonDamageType << PoisonDamageTypeReceived; arc << PoisonDamageType << PoisonDamageTypeReceived;
} }
arc << ConversationRoot << Conversation; arc << ConversationRoot << Conversation;
if (SaveVersion >= 4509)
{
arc << FriendPlayer;
}
{ {
FString tagstr; FString tagstr;

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@ -76,7 +76,7 @@ const char *GetVersionString();
// Use 4500 as the base git save version, since it's higher than the // Use 4500 as the base git save version, since it's higher than the
// SVN revision ever got. // SVN revision ever got.
#define SAVEVER 4508 #define SAVEVER 4509
#define SAVEVERSTRINGIFY2(x) #x #define SAVEVERSTRINGIFY2(x) #x
#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x) #define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)