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- Fixed uninitialized variable in level info code.
Found with Valgrind.
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@ -240,6 +240,7 @@ void level_info_t::Reset()
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flags2 = 0;
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else
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flags2 = LEVEL2_LAXMONSTERACTIVATION;
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flags3 = 0;
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Music = "";
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LevelName = "";
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FadeTable = "COLORMAP";
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