mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-13 05:41:10 +00:00
- present using direct3d 9
This commit is contained in:
parent
b9230d4425
commit
4bbab49e04
1 changed files with 124 additions and 0 deletions
|
@ -1,10 +1,132 @@
|
|||
|
||||
#include <assert.h>
|
||||
#include "hardware.h"
|
||||
#include "doomerrors.h"
|
||||
#include <Windows.h>
|
||||
|
||||
extern HWND Window;
|
||||
|
||||
#if 1
|
||||
|
||||
#include <d3d9.h>
|
||||
#pragma comment(lib, "d3d9.lib")
|
||||
|
||||
struct D3D9Present
|
||||
{
|
||||
D3D9Present()
|
||||
{
|
||||
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if (!d3d9)
|
||||
{
|
||||
I_FatalError("Direct3DCreate9 failed");
|
||||
}
|
||||
|
||||
bool vsync = false;
|
||||
RECT rect = {};
|
||||
GetClientRect(Window, &rect);
|
||||
ClientWidth = rect.right;
|
||||
ClientHeight = rect.bottom;
|
||||
|
||||
D3DPRESENT_PARAMETERS pp = {};
|
||||
pp.Windowed = true;
|
||||
pp.SwapEffect = D3DSWAPEFFECT_DISCARD;
|
||||
pp.BackBufferWidth = ClientWidth;
|
||||
pp.BackBufferHeight = ClientHeight;
|
||||
pp.BackBufferCount = 1;
|
||||
pp.hDeviceWindow = Window;
|
||||
pp.PresentationInterval = vsync ? D3DPRESENT_INTERVAL_ONE : D3DPRESENT_INTERVAL_IMMEDIATE;
|
||||
|
||||
HRESULT result = d3d9->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, Window, D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, &device);
|
||||
if (FAILED(result))
|
||||
{
|
||||
I_FatalError("IDirect3D9.CreateDevice failed");
|
||||
}
|
||||
}
|
||||
|
||||
void Present(int w, int h, const void *pixels)
|
||||
{
|
||||
HRESULT result;
|
||||
if (SrcWidth != w || SrcHeight != h || !surface)
|
||||
{
|
||||
if (surface)
|
||||
{
|
||||
surface->Release();
|
||||
surface = nullptr;
|
||||
}
|
||||
|
||||
SrcWidth = w;
|
||||
SrcHeight = h;
|
||||
result = device->CreateOffscreenPlainSurface(SrcWidth, SrcHeight, D3DFMT_A8R8G8B8, D3DPOOL_DEFAULT, &surface, 0);
|
||||
if (FAILED(result))
|
||||
{
|
||||
I_FatalError("IDirect3DDevice9.CreateOffscreenPlainSurface failed");
|
||||
}
|
||||
}
|
||||
|
||||
D3DLOCKED_RECT lockrect = {};
|
||||
result = surface->LockRect(&lockrect, nullptr, D3DLOCK_DISCARD);
|
||||
if (FAILED(result))
|
||||
return;
|
||||
|
||||
int pixelsize = 4;
|
||||
const uint8_t *src = (const uint8_t*)pixels;
|
||||
uint8_t *dst = (uint8_t*)lockrect.pBits;
|
||||
for (int y = 0; y < h; y++)
|
||||
{
|
||||
memcpy(dst + y * lockrect.Pitch, src + y * w * pixelsize, w * pixelsize);
|
||||
}
|
||||
|
||||
surface->UnlockRect();
|
||||
|
||||
IDirect3DSurface9 *backbuffer = nullptr;
|
||||
device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer);
|
||||
if (FAILED(result))
|
||||
return;
|
||||
|
||||
result = device->BeginScene();
|
||||
if (SUCCEEDED(result))
|
||||
{
|
||||
RECT srcrect = {}, dstrect = {};
|
||||
srcrect.right = SrcWidth;
|
||||
srcrect.bottom = SrcHeight;
|
||||
dstrect.right = ClientWidth;
|
||||
dstrect.bottom = ClientHeight;
|
||||
device->StretchRect(surface, &srcrect, backbuffer, &dstrect, D3DTEXF_LINEAR);
|
||||
|
||||
result = device->EndScene();
|
||||
if (SUCCEEDED(result))
|
||||
device->Present(nullptr, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
backbuffer->Release();
|
||||
}
|
||||
|
||||
~D3D9Present()
|
||||
{
|
||||
if (surface) surface->Release();
|
||||
if (device) device->Release();
|
||||
if (d3d9) d3d9->Release();
|
||||
}
|
||||
|
||||
private:
|
||||
int SrcWidth = 0;
|
||||
int SrcHeight = 0;
|
||||
int ClientWidth = 0;
|
||||
int ClientHeight = 0;
|
||||
|
||||
IDirect3D9 *d3d9 = nullptr;
|
||||
IDirect3DDevice9 *device = nullptr;
|
||||
IDirect3DSurface9 *surface = nullptr;
|
||||
};
|
||||
|
||||
void I_PresentPolyImage(int w, int h, const void *pixels)
|
||||
{
|
||||
static D3D9Present present;
|
||||
present.Present(w, h, pixels);
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void I_PresentPolyImage(int w, int h, const void *pixels)
|
||||
{
|
||||
BITMAPV5HEADER info = {};
|
||||
|
@ -27,3 +149,5 @@ void I_PresentPolyImage(int w, int h, const void *pixels)
|
|||
StretchDIBits(dc, 0, 0, box.right, box.bottom, 0, 0, w, h, pixels, (const BITMAPINFO *)&info, DIB_RGB_COLORS, SRCCOPY);
|
||||
ReleaseDC(Window, dc);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue