From 4a9845a6c09203766c4da013db412f5efa5b40f7 Mon Sep 17 00:00:00 2001 From: Rachael Alexanderson Date: Mon, 27 Feb 2017 12:02:46 -0500 Subject: [PATCH] - Fixed: voxels were not properly remapped after "restart" ccmd --- src/d_main.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/d_main.cpp b/src/d_main.cpp index 62558064a..e5cf881ba 100644 --- a/src/d_main.cpp +++ b/src/d_main.cpp @@ -2689,6 +2689,7 @@ void D_DoomMain (void) // These calls from inside V_Init2 are still necessary C_NewModeAdjust(); M_InitVideoModesMenu(); + Renderer->RemapVoxels(); D_StartTitle (); // start up intro loop setmodeneeded = false; // This may be set to true here, but isn't needed for a restart }