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- Use the Windows system function to determine the number of physical CPU cores.
The generic version does not appear to work as intended.
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1 changed files with 37 additions and 0 deletions
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@ -185,12 +185,49 @@ static int GetOSVersion()
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#endif
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}
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#ifdef _WIN32
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static int GetCoreInfo()
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{
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PSYSTEM_LOGICAL_PROCESSOR_INFORMATION buffer = NULL;
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PSYSTEM_LOGICAL_PROCESSOR_INFORMATION ptr = NULL;
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DWORD returnLength = 0;
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int cores = 0;
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uint32_t byteOffset = 0;
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auto rc = GetLogicalProcessorInformation(buffer, &returnLength);
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if (GetLastError() == ERROR_INSUFFICIENT_BUFFER)
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{
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buffer = (PSYSTEM_LOGICAL_PROCESSOR_INFORMATION)malloc(returnLength);
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if (!GetLogicalProcessorInformation(buffer, &returnLength)) return 0;
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}
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else
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{
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return 0;
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}
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ptr = buffer;
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while (byteOffset + sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION) <= returnLength)
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{
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if (ptr->Relationship == RelationProcessorCore) cores++;
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byteOffset += sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION);
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ptr++;
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}
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free(buffer);
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return cores < 2 ? 0 : cores < 4 ? 1 : cores < 6 ? 2 : cores < 8 ? 3 : 4;
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}
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#else
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static int GetCoreInfo()
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{
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int cores = std::thread::hardware_concurrency();
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if (CPU.HyperThreading) cores /= 2;
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return cores < 2? 0 : cores < 4? 1 : cores < 6? 2 : cores < 8? 3 : 4;
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}
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#endif
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static int GetRenderInfo()
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{
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