Merge branch 'master' into floatcvt

This commit is contained in:
Christoph Oelckers 2016-03-24 18:32:47 +01:00
commit 4874fe2361
3 changed files with 4 additions and 2 deletions

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@ -1207,7 +1207,7 @@ void P_InitSectorSpecial(sector_t *sector, int special, bool nothinkers)
break;
case dSector_DoorRaiseIn5Mins:
new DDoor (sector, DDoor::doorWaitRaise, 2*FRACUNIT, TICRATE*30/7, 5*60*TICRATE, 0);
new DDoor (sector, DDoor::doorWaitRaise, 2*FRACUNIT, TICRATE*30/7, 0, 5*60*TICRATE);
break;
case dFriction_Low:

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@ -532,7 +532,7 @@ public:
};
DDoor (sector_t *sector);
DDoor (sector_t *sec, EVlDoor type, fixed_t speed, int delay, int topcountdown, int lightTag);
DDoor (sector_t *sec, EVlDoor type, fixed_t speed, int delay, int lightTag, int topcountdown);
void Serialize (FArchive &arc);
void Tick ();

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@ -156,6 +156,8 @@ static void BuildBlockmap()
void FLinePortalTraverse::AddLineIntercepts(int bx, int by)
{
if (by < 0 || by >= bmapheight || bx < 0 || bx >= bmapwidth) return;
FPortalBlock &block = PortalBlockmap(bx, by);
for (unsigned i = 0; i<block.portallines.Size(); i++)