From 46cedffafb0b3f2e211866613d743ae29e66ca32 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 23 Oct 2011 10:01:59 +0000 Subject: [PATCH] Fixed floor crushers in Strife. SVN r3302 (trunk) --- wadsrc/static/xlat/strife.txt | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/wadsrc/static/xlat/strife.txt b/wadsrc/static/xlat/strife.txt index b1e170037..93a97753f 100644 --- a/wadsrc/static/xlat/strife.txt +++ b/wadsrc/static/xlat/strife.txt @@ -113,7 +113,7 @@ RetailOnly = 121 52 = WALK|REP, ACS_ExecuteAlways (0, 0, 52, tag) 53 = WALK, Plat_PerpetualRaiseLip (tag, P_SLOW, PLATWAIT, 0) 54 = WALK, Plat_Stop (tag) - 56 = WALK, Floor_RaiseAndCrush (tag, F_SLOW, 10) + 56 = WALK, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2) 57 = WALK, Ceiling_CrushStop (tag) 58 = WALK, Floor_RaiseByValue (tag, F_SLOW, 64) 59 = WALK, Floor_RaiseByValueTxTy (tag, F_SLOW, 24) @@ -164,7 +164,7 @@ RetailOnly = 121 91 = WALK|REP, Floor_RaiseToLowestCeiling (tag, F_SLOW) 92 = WALK|REP, Floor_RaiseByValue (tag, F_SLOW, 64) 93 = WALK|REP, Floor_RaiseByValueTxTy (tag, F_SLOW, 24) - 94 = WALK|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10) + 94 = WALK|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2) 95 = WALK|REP, Plat_RaiseAndStayTx0 (tag, P_SLOW/2) 96 = WALK|REP, Floor_RaiseByTexture (tag, F_SLOW) 97 = WALK|REP|MONST, Teleport (0, tag) @@ -247,7 +247,7 @@ RetailOnly = 121 49 = USE, Ceiling_CrushAndRaiseA (tag, C_SLOW, C_SLOW, 10) 50 = USE, Door_Close (tag, D_SLOW) 51 = USE, Teleport_EndGame (0) - 55 = USE, Floor_RaiseAndCrush (tag, F_SLOW, 10) + 55 = USE, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2) 101 = USE, Floor_RaiseToLowestCeiling (tag, F_SLOW) 102 = USE, Floor_LowerToHighest (tag, F_SLOW, 128) 103 = USE, Door_Open (tag, D_SLOW) @@ -289,7 +289,7 @@ RetailOnly = 121 64 = USE|REP, Floor_RaiseToLowestCeiling (tag, F_SLOW) 66 = USE|REP, Plat_UpByValueStayTx (tag, P_SLOW/2, 3) 67 = USE|REP, Plat_UpByValueStayTx (tag, P_SLOW/2, 4) - 65 = USE|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10) + 65 = USE|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2) 68 = USE|REP, Plat_RaiseAndStayTx0 (tag, P_SLOW/2) 69 = USE|REP, Floor_RaiseToNearest (tag, F_SLOW) 70 = USE|REP, Floor_LowerToHighest (tag, F_FAST, 128)