Fixed floor crushers in Strife.

SVN r3302 (trunk)
This commit is contained in:
Christoph Oelckers 2011-10-23 10:01:59 +00:00
parent b5cd69fe4c
commit 46cedffafb

View file

@ -113,7 +113,7 @@ RetailOnly = 121
52 = WALK|REP, ACS_ExecuteAlways (0, 0, 52, tag)
53 = WALK, Plat_PerpetualRaiseLip (tag, P_SLOW, PLATWAIT, 0)
54 = WALK, Plat_Stop (tag)
56 = WALK, Floor_RaiseAndCrush (tag, F_SLOW, 10)
56 = WALK, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
57 = WALK, Ceiling_CrushStop (tag)
58 = WALK, Floor_RaiseByValue (tag, F_SLOW, 64)
59 = WALK, Floor_RaiseByValueTxTy (tag, F_SLOW, 24)
@ -164,7 +164,7 @@ RetailOnly = 121
91 = WALK|REP, Floor_RaiseToLowestCeiling (tag, F_SLOW)
92 = WALK|REP, Floor_RaiseByValue (tag, F_SLOW, 64)
93 = WALK|REP, Floor_RaiseByValueTxTy (tag, F_SLOW, 24)
94 = WALK|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10)
94 = WALK|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
95 = WALK|REP, Plat_RaiseAndStayTx0 (tag, P_SLOW/2)
96 = WALK|REP, Floor_RaiseByTexture (tag, F_SLOW)
97 = WALK|REP|MONST, Teleport (0, tag)
@ -247,7 +247,7 @@ RetailOnly = 121
49 = USE, Ceiling_CrushAndRaiseA (tag, C_SLOW, C_SLOW, 10)
50 = USE, Door_Close (tag, D_SLOW)
51 = USE, Teleport_EndGame (0)
55 = USE, Floor_RaiseAndCrush (tag, F_SLOW, 10)
55 = USE, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
101 = USE, Floor_RaiseToLowestCeiling (tag, F_SLOW)
102 = USE, Floor_LowerToHighest (tag, F_SLOW, 128)
103 = USE, Door_Open (tag, D_SLOW)
@ -289,7 +289,7 @@ RetailOnly = 121
64 = USE|REP, Floor_RaiseToLowestCeiling (tag, F_SLOW)
66 = USE|REP, Plat_UpByValueStayTx (tag, P_SLOW/2, 3)
67 = USE|REP, Plat_UpByValueStayTx (tag, P_SLOW/2, 4)
65 = USE|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10)
65 = USE|REP, Floor_RaiseAndCrush (tag, F_SLOW, 10, 2)
68 = USE|REP, Plat_RaiseAndStayTx0 (tag, P_SLOW/2)
69 = USE|REP, Floor_RaiseToNearest (tag, F_SLOW)
70 = USE|REP, Floor_LowerToHighest (tag, F_FAST, 128)