mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
- Need to bump demo/gameversion due to DEM_SETPITCHLIMIT. MINDEMOVERSION also
needs to be touched, since the default limits are now 0. SVN r3325 (trunk)
This commit is contained in:
parent
b41dbf8a52
commit
43fed9dc89
1 changed files with 3 additions and 3 deletions
|
@ -54,7 +54,7 @@
|
|||
// Version identifier for network games.
|
||||
// Bump it every time you do a release unless you're certain you
|
||||
// didn't change anything that will affect sync.
|
||||
#define NETGAMEVERSION 224
|
||||
#define NETGAMEVERSION 225
|
||||
|
||||
// Version stored in the ini's [LastRun] section.
|
||||
// Bump it if you made some configuration change that you want to
|
||||
|
@ -64,11 +64,11 @@
|
|||
// Protocol version used in demos.
|
||||
// Bump it if you change existing DEM_ commands or add new ones.
|
||||
// Otherwise, it should be safe to leave it alone.
|
||||
#define DEMOGAMEVERSION 0x214
|
||||
#define DEMOGAMEVERSION 0x215
|
||||
|
||||
// Minimum demo version we can play.
|
||||
// Bump it whenever you change or remove existing DEM_ commands.
|
||||
#define MINDEMOVERSION 0x213
|
||||
#define MINDEMOVERSION 0x215
|
||||
|
||||
// SAVEVER is the version of the information stored in level snapshots.
|
||||
// Note that SAVEVER is not directly comparable to VERSION.
|
||||
|
|
Loading…
Reference in a new issue