mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 06:53:40 +00:00
Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
4297bd9a51
9 changed files with 41 additions and 18 deletions
|
@ -228,6 +228,12 @@ endif( GME_FOUND AND NOT FORCE_INTERNAL_GME )
|
|||
|
||||
set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" )
|
||||
|
||||
if( NOT CMAKE_CROSSCOMPILING )
|
||||
if( NOT CROSS_EXPORTS )
|
||||
set( CROSS_EXPORTS "" )
|
||||
endif( NOT CROSS_EXPORTS )
|
||||
endif( NOT CMAKE_CROSSCOMPILING )
|
||||
|
||||
add_subdirectory( lzma )
|
||||
add_subdirectory( tools )
|
||||
add_subdirectory( dumb )
|
||||
|
|
|
@ -34,7 +34,7 @@ if( NOT MSVC AND NOT APPLE )
|
|||
DEPENDS qnan )
|
||||
|
||||
set( GEN_FP_FILES arith.h gd_qnan.h )
|
||||
set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENTY_BINARY_DIR}/gd_qnan.h )
|
||||
set( GEN_FP_DEPS ${CMAKE_CURRENT_BINARY_DIR}/arith.h ${CMAKE_CURRENT_BINARY_DIR}/gd_qnan.h )
|
||||
endif( NOT MSVC AND NOT APPLE )
|
||||
|
||||
add_library( gdtoa
|
||||
|
|
|
@ -643,12 +643,13 @@ else( WIN32 )
|
|||
endif( APPLE )
|
||||
endif( WIN32 )
|
||||
|
||||
if( NOT ASM_SOURCES )
|
||||
set( ASM_SOURCES "" )
|
||||
endif( NOT ASM_SOURCES )
|
||||
|
||||
if( NO_ASM )
|
||||
add_definitions( -DNOASM )
|
||||
else( NO_ASM )
|
||||
if( NOT ASM_SOURCES )
|
||||
set( ASM_SOURCES "" )
|
||||
endif( NOT ASM_SOURCES )
|
||||
if( X64 )
|
||||
ADD_ASM_FILE( asm_x86_64 tmap3 )
|
||||
else( X64 )
|
||||
|
|
|
@ -3530,8 +3530,17 @@ void FParser::SF_MapThingNumExist()
|
|||
}
|
||||
else
|
||||
{
|
||||
// Inventory items in the player's inventory have to be considered non-present.
|
||||
if (SpawnedThings[intval]->IsKindOf(RUNTIME_CLASS(AInventory)) &&
|
||||
barrier_cast<AInventory*>(SpawnedThings[intval])->Owner != NULL)
|
||||
{
|
||||
t_return.value.i = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
t_return.value.i = 1;
|
||||
}
|
||||
t_return.type = svt_int;
|
||||
t_return.value.i = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3770,11 +3779,14 @@ void FParser::SF_ObjType()
|
|||
mo = Script->trigger;
|
||||
}
|
||||
|
||||
for(unsigned int i=0;i<countof(ActorTypes);i++) if (mo->GetClass() == ActorTypes[i])
|
||||
if (mo != NULL)
|
||||
{
|
||||
t_return.type = svt_int;
|
||||
t_return.value.i = i;
|
||||
return;
|
||||
for (unsigned int i = 0; i < countof(ActorTypes); i++) if (mo->GetClass() == ActorTypes[i])
|
||||
{
|
||||
t_return.type = svt_int;
|
||||
t_return.value.i = i;
|
||||
return;
|
||||
}
|
||||
}
|
||||
t_return.type = svt_int;
|
||||
t_return.value.i = -1;
|
||||
|
|
|
@ -21,6 +21,8 @@
|
|||
#ifndef __HU_STUFF_H__
|
||||
#define __HU_STUFF_H__
|
||||
|
||||
#include "doomtype.h"
|
||||
|
||||
struct event_t;
|
||||
class player_t;
|
||||
|
||||
|
@ -52,7 +54,7 @@ int HU_GetRowColor(player_t *player, bool hightlight);
|
|||
|
||||
// Sorting routines
|
||||
|
||||
int comparepoints(const void *arg1, const void *arg2);
|
||||
int compareteams(const void *arg1, const void *arg2);
|
||||
int STACK_ARGS comparepoints(const void *arg1, const void *arg2);
|
||||
int STACK_ARGS compareteams(const void *arg1, const void *arg2);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -227,11 +227,11 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
|
|||
if (param==0)
|
||||
{
|
||||
flags=FF_EXISTS|FF_RENDERALL|FF_SOLID|FF_INVERTSECTOR;
|
||||
alpha = 255;
|
||||
for (i=0;i<sec->linecount;i++)
|
||||
{
|
||||
line_t * l=sec->lines[i];
|
||||
|
||||
alpha=255;
|
||||
if (l->special==Sector_SetContents && l->frontsector==sec)
|
||||
{
|
||||
alpha=clamp<int>(l->args[1], 0, 100);
|
||||
|
@ -253,12 +253,10 @@ static int P_Set3DFloor(line_t * line, int param, int param2, int alpha)
|
|||
|
||||
l->frontsector->ColorMap =
|
||||
GetSpecialLights (l->frontsector->ColorMap->Color,
|
||||
(unsigned int)(vavoomcolors[l->args[0]]&VC_COLORMASK),
|
||||
vavoomcolors[l->args[0]],
|
||||
l->frontsector->ColorMap->Desaturate);
|
||||
|
||||
alpha = (int)((unsigned int)(vavoomcolors[l->args[0]]&VC_ALPHAMASK)>>24);
|
||||
}
|
||||
else alpha=(alpha*255)/100;
|
||||
alpha=(alpha*255)/100;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -5105,7 +5105,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
|
|||
|
||||
while ((source = it.Next()) != NULL)
|
||||
{
|
||||
P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
|
||||
P_LineAttack(source, angle, range, pitch, damage, damagetype, pufftype, fhflags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -314,6 +314,10 @@ void AActor::Serialize (FArchive &arc)
|
|||
arc << PoisonDamageType << PoisonDamageTypeReceived;
|
||||
}
|
||||
arc << ConversationRoot << Conversation;
|
||||
if (SaveVersion >= 4509)
|
||||
{
|
||||
arc << FriendPlayer;
|
||||
}
|
||||
|
||||
{
|
||||
FString tagstr;
|
||||
|
|
|
@ -76,7 +76,7 @@ const char *GetVersionString();
|
|||
|
||||
// Use 4500 as the base git save version, since it's higher than the
|
||||
// SVN revision ever got.
|
||||
#define SAVEVER 4508
|
||||
#define SAVEVER 4509
|
||||
|
||||
#define SAVEVERSTRINGIFY2(x) #x
|
||||
#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)
|
||||
|
|
Loading…
Reference in a new issue