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- Fixed: "Disallow Suicide" gameplay menu option should be labeled as "Allow Suicide".
SVN r2356 (trunk)
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parent
2090c03d88
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41bd0f5369
2 changed files with 2 additions and 2 deletions
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@ -290,7 +290,7 @@ enum
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DF2_NO_AUTOMAP_ALLIES = 1 << 19, // Allies can been seen on the automap.
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DF2_DISALLOW_SPYING = 1 << 20, // You can spy on your allies.
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DF2_CHASECAM = 1 << 21, // Players can use the chasecam cheat.
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DF2_NOSUICIDE = 1 << 22, // Players are allowed to suicide.
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DF2_NOSUICIDE = 1 << 22, // Players are not allowed to suicide.
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DF2_NOAUTOAIM = 1 << 23, // Players cannot use autoaim.
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DF2_DONTCHECKAMMO = 1 << 24, // Don't Check ammo when switching weapons.
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};
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@ -1037,7 +1037,7 @@ static menuitem_t DMFlagsItems[] = {
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{ bitflag, "Fast monsters", {&dmflags}, {0}, {0}, {0}, {(value_t *)DF_FAST_MONSTERS} },
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{ bitflag, "Degeneration", {&dmflags2}, {0}, {0}, {0}, {(value_t *)DF2_YES_DEGENERATION} },
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{ bitflag, "Allow Autoaim", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOAUTOAIM} },
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{ bitflag, "Disallow Suicide", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOSUICIDE} },
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{ bitflag, "Allow Suicide", {&dmflags2}, {1}, {0}, {0}, {(value_t *)DF2_NOSUICIDE} },
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{ bitmask, "Allow jump", {&dmflags}, {3.0}, {DF_NO_JUMP|DF_YES_JUMP}, {0}, {DF_Jump} },
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{ bitmask, "Allow crouch", {&dmflags}, {3.0}, {DF_NO_CROUCH|DF_YES_CROUCH}, {0}, {DF_Crouch} },
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{ bitflag, "Allow freelook", {&dmflags}, {1}, {0}, {0}, {(value_t *)DF_NO_FREELOOK} },
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