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Added Wads.CheckNumForFullName() to ZScript
https://forum.zdoom.org/viewtopic.php?t=57814
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2 changed files with 8 additions and 0 deletions
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@ -567,6 +567,13 @@ int FWadCollection::CheckNumForFullName (const char *name, bool trynormal, int n
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return -1;
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return -1;
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}
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}
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DEFINE_ACTION_FUNCTION(_Wads, CheckNumForFullName)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(name);
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ACTION_RETURN_INT(Wads.CheckNumForFullName(name));
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}
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int FWadCollection::CheckNumForFullName (const char *name, int wadnum)
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int FWadCollection::CheckNumForFullName (const char *name, int wadnum)
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{
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{
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uint32_t i;
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uint32_t i;
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@ -638,6 +638,7 @@ struct Wads
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}
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}
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native static int CheckNumForName(string name, int ns, int wadnum = -1, bool exact = false);
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native static int CheckNumForName(string name, int ns, int wadnum = -1, bool exact = false);
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native static int CheckNumForFullName(string name);
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native static int FindLump(string name, int startlump = 0, FindLumpNamespace ns = GlobalNamespace);
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native static int FindLump(string name, int startlump = 0, FindLumpNamespace ns = GlobalNamespace);
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native static string ReadLump(int lump);
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native static string ReadLump(int lump);
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}
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}
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