diff --git a/src/version.h b/src/version.h index 37f3b1dd4..6e2822492 100644 --- a/src/version.h +++ b/src/version.h @@ -41,17 +41,17 @@ const char *GetVersionString(); /** Lots of different version numbers **/ -#define VERSIONSTR "1.1pre" +#define VERSIONSTR "1.2pre" // The version as seen in the Windows resource -#define RC_FILEVERSION 1,0,9999,0 -#define RC_PRODUCTVERSION 1,0,9999,0 -#define RC_PRODUCTVERSION2 "1.1pre" +#define RC_FILEVERSION 1,1,9999,0 +#define RC_PRODUCTVERSION 1,1,9999,0 +#define RC_PRODUCTVERSION2 "1.2pre" // Version identifier for network games. // Bump it every time you do a release unless you're certain you // didn't change anything that will affect sync. -#define NETGAMEVERSION 234 +#define NETGAMEVERSION 235 // Version stored in the ini's [LastRun] section. // Bump it if you made some configuration change that you want to