- removed GZDoom call.

This commit is contained in:
Christoph Oelckers 2016-12-08 21:05:31 +01:00
parent 6c628c9584
commit 3fbe41957d

View file

@ -15,8 +15,6 @@
#include "r_data/voxels.h"
#include "textures/textures.h"
void gl_InitModels();
// variables used to look up
// and range check thing_t sprites patches
TArray<spritedef_t> sprites;
@ -989,7 +987,6 @@ void R_InitSprites ()
// [RH] Sort the skins, but leave base as skin 0
//qsort (&skins[PlayerClasses.Size ()], numskins-PlayerClasses.Size (), sizeof(FPlayerSkin), skinsorter);
gl_InitModels();
}
void R_DeinitSpriteData()