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Brightmaps fix
See https://forum.zdoom.org/viewtopic.php?f=2&t=72687 for more information.
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@ -1155,7 +1155,7 @@ class GLDefsParser
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if (lumpnum != -1)
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{
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if (iwad && fileSystem.GetFileContainer(lumpnum) <= fileSystem.GetMaxIwadNum()) useme = true;
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if (thiswad && fileSystem.GetFileContainer(lumpnum) == workingLump) useme = true;
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if (thiswad && fileSystem.GetFileContainer(lumpnum) == fileSystem.GetFileContainer(workingLump)) useme = true;
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}
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if (!useme) return;
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}
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