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- removed now unused BuildGammaTable function
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2 changed files with 0 additions and 26 deletions
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@ -305,31 +305,6 @@ void DFrameBuffer::InitPalette()
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UpdatePalette();
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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void DFrameBuffer::BuildGammaTable(uint16_t *gammaTable)
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{
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float gamma = clamp<float>(Gamma, 0.1f, 4.f);
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float contrast = clamp<float>(vid_contrast, 0.1f, 3.f);
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float bright = clamp<float>(vid_brightness, -0.8f, 0.8f);
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double invgamma = 1 / gamma;
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double norm = pow(255., invgamma - 1);
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for (int i = 0; i < 256; i++)
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{
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double val = i * contrast - (contrast - 1) * 127;
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val += bright * 128;
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if (gamma != 1) val = pow(val, invgamma) / norm;
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gammaTable[i] = gammaTable[i + 256] = gammaTable[i + 512] = (uint16_t)clamp<double>(val * 256, 0, 0xffff);
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}
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}
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//==========================================================================
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//
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// DFrameBuffer :: GetCaps
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@ -329,7 +329,6 @@ protected:
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template<class T>
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bool ParseDrawTextureTags(FTexture *img, double x, double y, uint32_t tag, T& tags, DrawParms *parms, bool fortext) const;
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void DrawTextCommon(FFont *font, int normalcolor, double x, double y, const char *string, DrawParms &parms);
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void BuildGammaTable(uint16_t *gt);
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F2DDrawer m2DDrawer;
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private:
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