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- added missing render style constants to ZScript.
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1 changed files with 18 additions and 12 deletions
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@ -851,20 +851,26 @@ enum EMaskRotationFlags
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enum ERenderStyle
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{
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STYLE_None,
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STYLE_Normal,
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STYLE_Fuzzy,
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STYLE_SoulTrans,
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STYLE_OptFuzzy,
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STYLE_Stencil,
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STYLE_Translucent,
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STYLE_Add,
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STYLE_Shaded,
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STYLE_None, // Do not draw
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STYLE_Normal, // Normal; just copy the image to the screen
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STYLE_Fuzzy, // Draw silhouette using "fuzz" effect
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STYLE_SoulTrans, // Draw translucent with amount in r_transsouls
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STYLE_OptFuzzy, // Draw as fuzzy or translucent, based on user preference
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STYLE_Stencil, // Fill image interior with alphacolor
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STYLE_Translucent, // Draw translucent
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STYLE_Add, // Draw additive
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STYLE_Shaded, // Treat patch data as alpha values for alphacolor
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STYLE_TranslucentStencil,
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STYLE_Shadow,
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STYLE_Subtract,
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STYLE_AddStencil,
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STYLE_AddShaded,
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STYLE_Subtract, // Actually this is 'reverse subtract' but this is what normal people would expect by 'subtract'.
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STYLE_AddStencil, // Fill image interior with alphacolor
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STYLE_AddShaded, // Treat patch data as alpha values for alphacolor
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STYLE_Multiply, // Multiply source with destination (HW renderer only.)
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STYLE_InverseMultiply, // Multiply source with inverse of destination (HW renderer only.)
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STYLE_ColorBlend, // Use color intensity as transparency factor
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STYLE_Source, // No blending (only used internally)
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STYLE_ColorAdd, // Use color intensity as transparency factor and blend additively.
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};
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// Type definition for the implicit 'callingstate' parameter that gets passed to action functions.
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