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Fix crash when GL nodes file cannot be opened for writing
Report errors to console if nodes file cannot be opened or written
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1 changed files with 15 additions and 2 deletions
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@ -1168,8 +1168,21 @@ static void CreateCachedNodes(MapData *map)
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FString path = CreateCacheName(map, true);
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FILE *f = fopen(path, "wb");
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fwrite(compressed, 1, outlen+offset, f);
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if (f != NULL)
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{
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if (fwrite(compressed, outlen+offset, 1, f) != 1)
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{
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Printf("Error saving nodes to file %s\n", path.GetChars());
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}
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fclose(f);
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}
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else
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{
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Printf("Cannot open nodes file %s for writing\n", path.GetChars());
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}
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delete [] compressed;
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}
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