mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-04 01:41:56 +00:00
- fixed: Crushing generic floors must use crush mode 2.
This is how Doom always worked. Mode 1 is not useful for one-time crushing effects. # Conflicts: # src/p_lnspec.cpp
This commit is contained in:
parent
84041bb67d
commit
3dc03f923c
1 changed files with 1 additions and 1 deletions
|
@ -565,7 +565,7 @@ FUNC(LS_Generic_Floor)
|
||||||
}
|
}
|
||||||
|
|
||||||
return EV_DoFloor (type, ln, arg0, SPEED(arg1), arg2,
|
return EV_DoFloor (type, ln, arg0, SPEED(arg1), arg2,
|
||||||
(arg4 & 16) ? 20 : -1, arg4 & 7, false);
|
(arg4 & 16) ? 20 : -1, arg4 & 7, true);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue