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- Doubled initial size for the light buffer.
(patch by Graf)
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@ -32,7 +32,7 @@
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#include "gl/system/gl_interface.h"
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#include "gl/utility//gl_clock.h"
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static const int INITIAL_BUFFER_SIZE = 160000; // This means 80000 lights per frame and 160000*16 bytes == 2.56 MB.
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static const int INITIAL_BUFFER_SIZE = 320000; // This means 80000 lights per frame and 320000*16 bytes == 5.12 MB.
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FLightBuffer::FLightBuffer()
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{
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