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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 23:01:59 +00:00
Remove LoadSoundBuffered since its no longer called
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parent
30bdd0c2d4
commit
3c975f18bc
4 changed files with 0 additions and 63 deletions
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@ -487,10 +487,3 @@ SoundHandle SoundRenderer::LoadSoundVoc(uint8_t *sfxdata, int length)
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if (data) delete[] data;
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return retval;
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}
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SoundHandle SoundRenderer::LoadSoundBuffered(FSoundLoadBuffer *buffer)
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{
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SoundHandle retval = { NULL };
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return retval;
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}
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@ -110,7 +110,6 @@ public:
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virtual SoundHandle LoadSound(uint8_t *sfxdata, int length, FSoundLoadBuffer *pBuffer = nullptr) = 0;
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SoundHandle LoadSoundVoc(uint8_t *sfxdata, int length);
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virtual SoundHandle LoadSoundRaw(uint8_t *sfxdata, int length, int frequency, int channels, int bits, int loopstart, int loopend = -1) = 0;
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virtual SoundHandle LoadSoundBuffered(FSoundLoadBuffer *buffer);
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virtual void UnloadSound (SoundHandle sfx) = 0; // unloads a sound from memory
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virtual unsigned int GetMSLength(SoundHandle sfx) = 0; // Gets the length of a sound at its default frequency
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virtual unsigned int GetSampleLength(SoundHandle sfx) = 0; // Gets the length of a sound at its default frequency
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@ -1134,60 +1134,6 @@ SoundHandle OpenALSoundRenderer::LoadSound(uint8_t *sfxdata, int length, FSoundL
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return retval;
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}
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SoundHandle OpenALSoundRenderer::LoadSoundBuffered(FSoundLoadBuffer *pBuffer)
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{
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SoundHandle retval = { NULL };
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ALenum format = AL_NONE;
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int srate = pBuffer->srate;
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auto type = pBuffer->type;
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auto chans = pBuffer->chans;
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uint32_t loop_start = pBuffer->loop_start, loop_end = pBuffer->loop_end;
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if (chans == ChannelConfig_Mono)
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{
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if (type == SampleType_UInt8) format = AL_FORMAT_MONO8;
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if (type == SampleType_Int16) format = AL_FORMAT_MONO16;
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}
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else if (chans == ChannelConfig_Stereo)
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{
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if (type == SampleType_UInt8) format = AL_FORMAT_STEREO8;
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if (type == SampleType_Int16) format = AL_FORMAT_STEREO16;
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}
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if (format == AL_NONE)
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{
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Printf("Unsupported audio format: %s, %s\n", GetChannelConfigName(chans),
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GetSampleTypeName(type));
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return retval;
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}
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auto &data = pBuffer->mBuffer;
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ALenum err;
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ALuint buffer = 0;
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alGenBuffers(1, &buffer);
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alBufferData(buffer, format, &data[0], (ALsizei)data.size(), srate);
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if ((err = getALError()) != AL_NO_ERROR)
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{
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Printf("Failed to buffer data: %s\n", alGetString(err));
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alDeleteBuffers(1, &buffer);
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getALError();
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return retval;
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}
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// the loop points were already validated by the previous load.
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if ((loop_start > 0 || loop_end > 0) && loop_end > loop_start && AL.SOFT_loop_points)
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{
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ALint loops[2] = { static_cast<ALint>(loop_start), static_cast<ALint>(loop_end) };
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DPrintf(DMSG_NOTIFY, "Setting loop points %d -> %d\n", loops[0], loops[1]);
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alBufferiv(buffer, AL_LOOP_POINTS_SOFT, loops);
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// no console messages here, please!
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}
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retval.data = MAKE_PTRID(buffer);
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return retval;
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}
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void OpenALSoundRenderer::UnloadSound(SoundHandle sfx)
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{
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if(!sfx.data)
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@ -126,7 +126,6 @@ public:
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virtual void SetSfxVolume(float volume);
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virtual void SetMusicVolume(float volume);
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virtual SoundHandle LoadSound(uint8_t *sfxdata, int length, FSoundLoadBuffer *buffer);
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virtual SoundHandle LoadSoundBuffered(FSoundLoadBuffer *buffer);
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virtual SoundHandle LoadSoundRaw(uint8_t *sfxdata, int length, int frequency, int channels, int bits, int loopstart, int loopend = -1);
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virtual void UnloadSound(SoundHandle sfx);
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virtual unsigned int GetMSLength(SoundHandle sfx);
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