- Deleted the programmer death script from strifehelp.acs because it is no

longer used.
- Fixed: strifehelp.acs and the PUMPUPS cheat need to give 10 UpgradeStaminas
  because that item is using Inventory::Amount now.


SVN r220 (trunk)
This commit is contained in:
Christoph Oelckers 2006-06-24 08:03:15 +00:00
parent 05fc3cb016
commit 3c3a9dd8f8
4 changed files with 9 additions and 14 deletions

View File

@ -1,3 +1,9 @@
June 24, 2006 (Changes by Graf Zahl)
- Deleted the programmer death script from strifehelp.acs because it is no
longer used.
- Fixed: strfhelp.acs and the PUMPUPS cheat need to give 10 UpgradeStaminas
because that item is using Inventory::Amount now.
June 23, 2006
- Changed the archive format for crash reports from tar.gz to zip.
- Went back to a single process model for crash reporting. It appears there
@ -8,7 +14,7 @@ June 23, 2006
in a totally unrecoverable state, so it's probably okay. Unlike before, this
single-process version is still GCC-compatible.
June 22, 2006 (Changes by Graf Zahl)
June 23, 2006 (Changes by Graf Zahl)
- Fixed: The resurrect cheat didn't reset the player's damage type so
if he died by being frozen the blue blend didn't disappear.
- Fixed: FWarpTexture::MakeTexture must be declared virtual so that

View File

@ -395,7 +395,7 @@ void cht_DoCheat (player_t *player, int cheat)
break;
case CHT_PUMPUPS:
cht_Give (player, "UpgradeStamina");
cht_Give (player, "UpgradeStamina", 10);
cht_Give (player, "UpgradeAccuracy");
msg = "you got the stuff!";
break;

View File

@ -295,7 +295,7 @@ script << 0 >> (int type, int tag)
{
print (s:"You've destroyed the Converter!");
GiveInventory ("QuestItem25", 1);
GiveInventory ("UpgradeStamina", 1);
GiveInventory ("UpgradeStamina", 10);
GiveInventory ("UpgradeAccuracy", 1);
}
else
@ -398,14 +398,3 @@ script << 0 >> (int type, int tag)
break;
}
}
// When the Programmer dies, he executes script 250.
script 250 (void)
{
// The next time you visit maps 1-9, their skies need to change.
for (int i = 1; i < 10; i++)
{
ACS_Execute (0, i, 256);
}
}

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