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https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-14 08:30:50 +00:00
Merge branch 'master' into v2.x
This commit is contained in:
commit
3c2f1952fd
3 changed files with 81 additions and 65 deletions
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@ -3383,43 +3383,16 @@ class CommandInInventory : public SBarInfoCommandFlowControl
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AInventory *invItem[2] = { statusBar->CPlayer->mo->FindInventory(item[0]), statusBar->CPlayer->mo->FindInventory(item[1]) };
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AInventory *invItem[2] = { statusBar->CPlayer->mo->FindInventory(item[0]), statusBar->CPlayer->mo->FindInventory(item[1]) };
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if (invItem[0] != NULL && amount[0] > 0 && invItem[0]->Amount < amount[0]) invItem[0] = NULL;
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if (invItem[0] != NULL && amount[0] > 0 && invItem[0]->Amount < amount[0]) invItem[0] = NULL;
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if (invItem[1] != NULL && amount[1] > 0 && invItem[1]->Amount < amount[1]) invItem[1] = NULL;
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if (invItem[1] != NULL && amount[1] > 0 && invItem[1]->Amount < amount[1]) invItem[1] = NULL;
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if(invItem[1] != NULL && conditionAnd)
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if (item[1])
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{
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{
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if((invItem[0] != NULL && invItem[1] != NULL) && !negate)
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if (conditionAnd)
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{
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SetTruth((invItem[0] && invItem[1]) != negate, block, statusBar);
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SetTruth(true, block, statusBar);
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else
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return;
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SetTruth((invItem[0] || invItem[1]) != negate, block, statusBar);
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}
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}
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else if((invItem[0] == NULL || invItem[1] == NULL) && negate)
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else
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{
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SetTruth((invItem[0] != NULL) != negate, block, statusBar);
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SetTruth(true, block, statusBar);
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return;
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}
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}
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else if(invItem[1] != NULL && !conditionAnd)
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{
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if((invItem[0] != NULL || invItem[1] != NULL) && !negate)
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{
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SetTruth(true, block, statusBar);
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return;
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}
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else if((invItem[0] == NULL && invItem[1] == NULL) && negate)
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{
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SetTruth(true, block, statusBar);
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return;
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}
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}
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else if((invItem[0] != NULL) && !negate)
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{
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SetTruth(true, block, statusBar);
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return;
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}
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else if((invItem[0] == NULL) && negate)
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{
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SetTruth(true, block, statusBar);
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return;
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}
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SetTruth(false, block, statusBar);
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}
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}
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protected:
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protected:
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bool conditionAnd;
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bool conditionAnd;
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@ -3458,6 +3431,46 @@ class CommandAlpha : public SBarInfoMainBlock
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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class CommandIfHealth : public SBarInfoCommandFlowControl
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{
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public:
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CommandIfHealth(SBarInfo *script) : SBarInfoCommandFlowControl(script),
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negate(false), percentage(false)
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{
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}
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void Parse(FScanner &sc, bool fullScreenOffsets)
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{
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if (sc.CheckToken(TK_Identifier))
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{
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if (sc.Compare("not"))
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negate = true;
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else
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sc.ScriptError("Expected 'not', but got '%s' instead.", sc.String);
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}
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sc.MustGetToken(TK_IntConst);
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percentage = sc.CheckToken('%');
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hpamount = sc.Number;
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SBarInfoCommandFlowControl::Parse(sc, fullScreenOffsets);
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}
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void Tick(const SBarInfoMainBlock *block, const DSBarInfo *statusBar, bool hudChanged)
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{
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SBarInfoCommandFlowControl::Tick(block, statusBar, hudChanged);
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int phealth = percentage ? statusBar->CPlayer->mo->health * 100 / statusBar->CPlayer->mo->GetMaxHealth() : statusBar->CPlayer->mo->health;
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SetTruth((phealth >= hpamount) ^ negate, block, statusBar);
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}
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protected:
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bool negate;
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bool percentage;
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int hpamount;
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};
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////////////////////////////////////////////////////////////////////////////////
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static const char *SBarInfoCommandNames[] =
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static const char *SBarInfoCommandNames[] =
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{
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{
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"drawimage", "drawnumber", "drawswitchableimage",
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"drawimage", "drawnumber", "drawswitchableimage",
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@ -3467,7 +3480,7 @@ static const char *SBarInfoCommandNames[] =
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"gamemode", "playerclass", "playertype", "aspectratio",
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"gamemode", "playerclass", "playertype", "aspectratio",
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"isselected", "usesammo", "usessecondaryammo",
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"isselected", "usesammo", "usessecondaryammo",
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"hasweaponpiece", "inventorybarnotvisible",
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"hasweaponpiece", "inventorybarnotvisible",
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"weaponammo", "ininventory", "alpha",
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"weaponammo", "ininventory", "alpha", "ifhealth",
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NULL
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NULL
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};
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};
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@ -3480,7 +3493,7 @@ enum SBarInfoCommands
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SBARINFO_GAMEMODE, SBARINFO_PLAYERCLASS, SBARINFO_PLAYERTYPE, SBARINFO_ASPECTRATIO,
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SBARINFO_GAMEMODE, SBARINFO_PLAYERCLASS, SBARINFO_PLAYERTYPE, SBARINFO_ASPECTRATIO,
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SBARINFO_ISSELECTED, SBARINFO_USESAMMO, SBARINFO_USESSECONDARYAMMO,
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SBARINFO_ISSELECTED, SBARINFO_USESAMMO, SBARINFO_USESSECONDARYAMMO,
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SBARINFO_HASWEAPONPIECE, SBARINFO_INVENTORYBARNOTVISIBLE,
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SBARINFO_HASWEAPONPIECE, SBARINFO_INVENTORYBARNOTVISIBLE,
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SBARINFO_WEAPONAMMO, SBARINFO_ININVENTORY, SBARINFO_ALPHA,
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SBARINFO_WEAPONAMMO, SBARINFO_ININVENTORY, SBARINFO_ALPHA, SBARINFO_IFHEALTH,
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};
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};
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SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc)
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SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc)
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@ -3513,6 +3526,7 @@ SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc)
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case SBARINFO_WEAPONAMMO: return new CommandWeaponAmmo(script);
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case SBARINFO_WEAPONAMMO: return new CommandWeaponAmmo(script);
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case SBARINFO_ININVENTORY: return new CommandInInventory(script);
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case SBARINFO_ININVENTORY: return new CommandInInventory(script);
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case SBARINFO_ALPHA: return new CommandAlpha(script);
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case SBARINFO_ALPHA: return new CommandAlpha(script);
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case SBARINFO_IFHEALTH: return new CommandIfHealth(script);
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}
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}
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sc.ScriptError("Unknown command '%s'.\n", sc.String);
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sc.ScriptError("Unknown command '%s'.\n", sc.String);
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@ -311,6 +311,9 @@ sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool bac
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dest->vboindex[sector_t::ceiling] = sec->vboindex[sector_t::vbo_fakefloor];
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dest->vboindex[sector_t::ceiling] = sec->vboindex[sector_t::vbo_fakefloor];
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dest->vboheight[sector_t::ceiling] = s->vboheight[sector_t::floor];
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dest->vboheight[sector_t::ceiling] = s->vboheight[sector_t::floor];
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dest->portals[sector_t::ceiling] = NULL;
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if (!(s->MoreFlags & SECF_NOFAKELIGHT))
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if (!(s->MoreFlags & SECF_NOFAKELIGHT))
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{
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{
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dest->lightlevel = s->lightlevel;
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dest->lightlevel = s->lightlevel;
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@ -362,6 +365,8 @@ sector_t * gl_FakeFlat(sector_t * sec, sector_t * dest, area_t in_area, bool bac
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dest->vboindex[sector_t::ceiling] = sec->vboindex[sector_t::ceiling];
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dest->vboindex[sector_t::ceiling] = sec->vboindex[sector_t::ceiling];
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dest->vboheight[sector_t::ceiling] = sec->vboheight[sector_t::ceiling];
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dest->vboheight[sector_t::ceiling] = sec->vboheight[sector_t::ceiling];
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dest->portals[sector_t::floor] = NULL;
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if (!(s->MoreFlags & SECF_NOFAKELIGHT))
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if (!(s->MoreFlags & SECF_NOFAKELIGHT))
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{
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{
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dest->lightlevel = s->lightlevel;
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dest->lightlevel = s->lightlevel;
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@ -537,34 +537,31 @@ void MapData::GetChecksum(BYTE cksum[16])
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{
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{
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MD5Context md5;
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MD5Context md5;
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if (file != NULL)
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{
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if (isText)
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if (isText)
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{
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{
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Seek(ML_TEXTMAP);
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Seek(ML_TEXTMAP);
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md5.Update(file, Size(ML_TEXTMAP));
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if (file != NULL) md5.Update(file, Size(ML_TEXTMAP));
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}
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}
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else
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else
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{
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{
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if (Size(ML_LABEL) != 0)
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if (Size(ML_LABEL) != 0)
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{
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{
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Seek(ML_LABEL);
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Seek(ML_LABEL);
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md5.Update(file, Size(ML_LABEL));
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if (file != NULL) md5.Update(file, Size(ML_LABEL));
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}
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}
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Seek(ML_THINGS);
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Seek(ML_THINGS);
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md5.Update(file, Size(ML_THINGS));
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if (file != NULL) md5.Update(file, Size(ML_THINGS));
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Seek(ML_LINEDEFS);
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Seek(ML_LINEDEFS);
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md5.Update(file, Size(ML_LINEDEFS));
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if (file != NULL) md5.Update(file, Size(ML_LINEDEFS));
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Seek(ML_SIDEDEFS);
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Seek(ML_SIDEDEFS);
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md5.Update(file, Size(ML_SIDEDEFS));
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if (file != NULL) md5.Update(file, Size(ML_SIDEDEFS));
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Seek(ML_SECTORS);
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Seek(ML_SECTORS);
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md5.Update(file, Size(ML_SECTORS));
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if (file != NULL) md5.Update(file, Size(ML_SECTORS));
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}
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}
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if (HasBehavior)
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if (HasBehavior)
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{
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{
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Seek(ML_BEHAVIOR);
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Seek(ML_BEHAVIOR);
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md5.Update(file, Size(ML_BEHAVIOR));
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if (file != NULL) md5.Update(file, Size(ML_BEHAVIOR));
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}
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}
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}
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md5.Final(cksum);
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md5.Final(cksum);
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}
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}
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