diff --git a/src/g_raven/a_minotaur.cpp b/src/g_raven/a_minotaur.cpp index ff39bf67c..0f9d9cd55 100644 --- a/src/g_raven/a_minotaur.cpp +++ b/src/g_raven/a_minotaur.cpp @@ -558,7 +558,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_MinotaurChase) if (!self1->target || (self1->target->health <= 0) || !(self1->target->flags&MF_SHOOTABLE)) { // look for a new target - self1->SetState (self1->FindState ("Spawn")); + self1->SetIdle(); return; }