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Changed RTF_THRUSTZ to match RADF_THRUSTZ's bitmap.
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2 changed files with 1 additions and 3 deletions
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@ -1146,7 +1146,6 @@ enum
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RTF_AFFECTSOURCE = 1,
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RTF_NOIMPACTDAMAGE = 2,
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RTF_NOTMISSILE = 4,
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RTF_THRUSTZ = 8,
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};
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RadiusThrust)
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@ -1168,7 +1167,6 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RadiusThrust)
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sourcenothrust = true;
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self->target->flags2 &= ~MF2_NODMGTHRUST;
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}
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if (flags & RTF_THRUSTZ) flags |= RADF_THRUSTZ;
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P_RadiusAttack (self, self->target, force, distance, self->DamageType, flags | RADF_NODAMAGE, fullthrustdistance);
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P_CheckSplash(self, distance);
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@ -178,7 +178,7 @@ const int XF_NOTMISSILE = 4;
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const int RTF_AFFECTSOURCE = 1;
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const int RTF_NOIMPACTDAMAGE = 2;
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const int RTF_NOTMISSILE = 4;
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const int RTF_THRUSTZ = 8;
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const int RTF_THRUSTZ = 16;
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// Flags for A_Blast
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const int BF_USEAMMO = 1;
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