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Added usage of OpenGL client storage extension
This improves performance significantly of 10.4
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@ -1375,6 +1375,7 @@ static bool s_fullscreenNewAPI;
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glGenTextures(1, &m_softwareRenderingTexture);
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glGenTextures(1, &m_softwareRenderingTexture);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, m_softwareRenderingTexture);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, m_softwareRenderingTexture);
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glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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