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- fixed: Teleport_EndGame did not set the end sequence name properly.
SVN r1899 (trunk)
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da31d9f8a3
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2 changed files with 4 additions and 1 deletions
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@ -1,3 +1,6 @@
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October 8, 2009 (Changes by Graf Zahl)
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- fixed: Teleport_EndGame did not set the end sequence name properly.
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October 7, 2009
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- Since I am currently without a primary video card and stuck with this
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Mobility Radeon 9000 (on a PCI card, no less!), I have decided to give the
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@ -168,7 +168,7 @@ static void SetEndSequence (char *nextmap, int type)
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newseq.EndType = type;
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seqnum = (int)EndSequences.Push (newseq);
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}
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mysnprintf(nextmap, sizeof(nextmap), "enDSeQ%04x", (WORD)seqnum);
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mysnprintf(nextmap, 11, "enDSeQ%04x", (WORD)seqnum);
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}
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//==========================================================================
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