mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
- Restore randomization of monster respawn times accidentally taken out in r3485.
SVN r3488 (trunk)
This commit is contained in:
parent
b2abe9d11e
commit
386c2e93ab
1 changed files with 2 additions and 2 deletions
|
@ -3354,8 +3354,8 @@ void AActor::Tick ()
|
|||
if (level.time & 31)
|
||||
return;
|
||||
|
||||
// if (pr_nightmarerespawn() > 4)
|
||||
// return;
|
||||
if (pr_nightmarerespawn() > 4)
|
||||
return;
|
||||
|
||||
P_NightmareRespawn (this);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue