From 3862c77b4b70fdb213478f52e04228a0a7259f5e Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 24 Sep 2016 09:18:25 +0200 Subject: [PATCH] - undid savegame version bump because it's not needed. --- src/version.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/version.h b/src/version.h index 4f45aed0c..ed7c02095 100644 --- a/src/version.h +++ b/src/version.h @@ -75,11 +75,11 @@ const char *GetVersionString(); #define SAVEGAME_EXT "zds" // MINSAVEVER is the minimum level snapshot version that can be loaded. -#define MINSAVEVER 4545 +#define MINSAVEVER 4550 // Use 4500 as the base git save version, since it's higher than the // SVN revision ever got. -#define SAVEVER 4551 +#define SAVEVER 4550 // This is so that derivates can use the same savegame versions without worrying about engine compatibility #define GAMESIG "ZDOOM"