diff --git a/src/version.h b/src/version.h index 4f45aed0c..ed7c02095 100644 --- a/src/version.h +++ b/src/version.h @@ -75,11 +75,11 @@ const char *GetVersionString(); #define SAVEGAME_EXT "zds" // MINSAVEVER is the minimum level snapshot version that can be loaded. -#define MINSAVEVER 4545 +#define MINSAVEVER 4550 // Use 4500 as the base git save version, since it's higher than the // SVN revision ever got. -#define SAVEVER 4551 +#define SAVEVER 4550 // This is so that derivates can use the same savegame versions without worrying about engine compatibility #define GAMESIG "ZDOOM"