mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
- More options for the IWAD picker.
- Rearranged some options around a bit. - Disable auto load is now an archived cvar. # Conflicts: # src/win32/zdoom.rc
This commit is contained in:
parent
cb2c1e591a
commit
3810328193
4 changed files with 53 additions and 30 deletions
|
@ -205,7 +205,10 @@ CUSTOM_CVAR (String, vid_cursor, "None", CVAR_ARCHIVE | CVAR_NOINITCALL)
|
|||
}
|
||||
}
|
||||
|
||||
bool disableautoload = false; // [SP] No auto load
|
||||
// Controlled by startup dialog
|
||||
CVAR (Bool, disableautoload, false, CVAR_ARCHIVE | CVAR_NOINITCALL | CVAR_GLOBALCONFIG)
|
||||
CVAR (Bool, autoloadbrightmaps, false, CVAR_ARCHIVE | CVAR_NOINITCALL | CVAR_GLOBALCONFIG)
|
||||
CVAR (Bool, autoloadlights, false, CVAR_ARCHIVE | CVAR_NOINITCALL | CVAR_GLOBALCONFIG)
|
||||
|
||||
bool wantToRestart;
|
||||
bool DrawFSHUD; // [RH] Draw fullscreen HUD?
|
||||
|
@ -2040,6 +2043,23 @@ static void AddAutoloadFiles(const char *autoname)
|
|||
{
|
||||
LumpFilterIWAD.Format("%s.", autoname); // The '.' is appened to simplify parsing the string
|
||||
|
||||
// [SP] Dialog reaction - load lights.pk3 and brightmaps.pk3 based on user choices
|
||||
if (!(gameinfo.flags & GI_SHAREWARE))
|
||||
{
|
||||
if (autoloadlights)
|
||||
{
|
||||
const char *lightswad = BaseFileSearch ("lights.pk3", NULL);
|
||||
if (lightswad)
|
||||
D_AddFile (allwads, lightswad);
|
||||
}
|
||||
if (autoloadbrightmaps)
|
||||
{
|
||||
const char *bmwad = BaseFileSearch ("brightmaps.pk3", NULL);
|
||||
if (bmwad)
|
||||
D_AddFile (allwads, bmwad);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(gameinfo.flags & GI_SHAREWARE) && !Args->CheckParm("-noautoload") && !disableautoload)
|
||||
{
|
||||
FString file;
|
||||
|
|
|
@ -141,7 +141,9 @@ EXTERN_CVAR (Bool, queryiwad);
|
|||
// Used on welcome/IWAD screen.
|
||||
EXTERN_CVAR (Int, vid_renderer)
|
||||
EXTERN_CVAR (Bool, fullscreen)
|
||||
extern bool disableautoload;
|
||||
EXTERN_CVAR (Bool, disableautoload)
|
||||
EXTERN_CVAR (Bool, autoloadlights)
|
||||
EXTERN_CVAR (Bool, autoloadbrightmaps)
|
||||
|
||||
extern HWND Window, ConWindow, GameTitleWindow;
|
||||
extern HANDLE StdOut;
|
||||
|
@ -1181,7 +1183,11 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
|
|||
// Check the current video settings.
|
||||
SendDlgItemMessage( hDlg, vid_renderer ? IDC_WELCOME_OPENGL : IDC_WELCOME_SOFTWARE, BM_SETCHECK, BST_CHECKED, 0 );
|
||||
SendDlgItemMessage( hDlg, IDC_WELCOME_FULLSCREEN, BM_SETCHECK, fullscreen ? BST_CHECKED : BST_UNCHECKED, 0 );
|
||||
|
||||
// [SP] This is our's
|
||||
SendDlgItemMessage( hDlg, IDC_WELCOME_NOAUTOLOAD, BM_SETCHECK, disableautoload ? BST_CHECKED : BST_UNCHECKED, 0 );
|
||||
SendDlgItemMessage( hDlg, IDC_WELCOME_LIGHTS, BM_SETCHECK, autoloadlights ? BST_CHECKED : BST_UNCHECKED, 0 );
|
||||
SendDlgItemMessage( hDlg, IDC_WELCOME_BRIGHTMAPS, BM_SETCHECK, autoloadbrightmaps ? BST_CHECKED : BST_UNCHECKED, 0 );
|
||||
|
||||
// Set up our version string.
|
||||
sprintf(szString, "Version %s.", GetVersionString());
|
||||
|
@ -1226,7 +1232,8 @@ BOOL CALLBACK IWADBoxCallback(HWND hDlg, UINT message, WPARAM wParam, LPARAM lPa
|
|||
|
||||
// [SP] This is our's.
|
||||
disableautoload = SendDlgItemMessage( hDlg, IDC_WELCOME_NOAUTOLOAD, BM_GETCHECK, 0, 0 ) == BST_CHECKED;
|
||||
|
||||
autoloadlights = SendDlgItemMessage( hDlg, IDC_WELCOME_LIGHTS, BM_GETCHECK, 0, 0 ) == BST_CHECKED;
|
||||
autoloadbrightmaps = SendDlgItemMessage( hDlg, IDC_WELCOME_BRIGHTMAPS, BM_GETCHECK, 0, 0 ) == BST_CHECKED;
|
||||
ctrl = GetDlgItem (hDlg, IDC_IWADLIST);
|
||||
EndDialog(hDlg, SendMessage (ctrl, LB_GETCURSEL, 0, 0));
|
||||
}
|
||||
|
|
|
@ -158,7 +158,7 @@
|
|||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 150
|
||||
#define _APS_NEXT_RESOURCE_VALUE 151
|
||||
#define _APS_NEXT_COMMAND_VALUE 40001
|
||||
#define _APS_NEXT_CONTROL_VALUE 1084
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
|
@ -170,7 +170,8 @@
|
|||
#define IDC_WELCOME_OPENGL 4020
|
||||
#define IDC_WELCOME_SOFTWARE 4021
|
||||
#define IDC_WELCOME_FULLSCREEN 4022
|
||||
#define IDI_ICONST 151
|
||||
|
||||
// [SP] This is our's.
|
||||
#define IDC_WELCOME_NOAUTOLOAD 4023
|
||||
#define IDC_WELCOME_LIGHTS 4024
|
||||
#define IDC_WELCOME_BRIGHTMAPS 4025
|
||||
|
|
|
@ -120,9 +120,9 @@ BEGIN
|
|||
IDD_IWADDIALOG, DIALOG
|
||||
BEGIN
|
||||
LEFTMARGIN, 5
|
||||
RIGHTMARGIN, 205
|
||||
RIGHTMARGIN, 222
|
||||
TOPMARGIN, 7
|
||||
BOTTOMMARGIN, 179
|
||||
BOTTOMMARGIN, 242
|
||||
END
|
||||
|
||||
IDD_EAXPROPERTYLIST, DIALOG
|
||||
|
@ -237,33 +237,28 @@ END
|
|||
*/
|
||||
// [SP] Upstreamed from Zandronum
|
||||
IDD_IWADDIALOG DIALOGEX 0, 0, 224, 246
|
||||
STYLE DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION |
|
||||
WS_SYSMENU
|
||||
STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
|
||||
EXSTYLE WS_EX_APPWINDOW
|
||||
CAPTION "Welcome"
|
||||
FONT 8, "MS Shell Dlg", 0, 0, 0x1
|
||||
BEGIN
|
||||
ICON IDI_ICON1,IDC_STATIC,7,7,32,32
|
||||
LTEXT "Welcome to GZDoom!",IDC_STATIC,42,8,180,8
|
||||
LTEXT "<Version info>",IDC_WELCOME_VERSION,42,18,180,8
|
||||
GROUPBOX "IWAD selection",IDC_STATIC,8,32,224-16,102
|
||||
LTEXT "Select which game file (IWAD) to run.", IDC_STATIC,12,32+12,190,8
|
||||
LISTBOX IDC_IWADLIST,12,32+24,224-24,72,LBS_NOINTEGRALHEIGHT |
|
||||
WS_VSCROLL | WS_TABSTOP
|
||||
GROUPBOX "Video settings",IDC_STATIC,8,138,224-16,48
|
||||
LTEXT "Choose how GZDoom will render the game.", IDC_STATIC,12,148,190,8
|
||||
CONTROL "Hardware (OpenGL)",IDC_WELCOME_OPENGL,"Button",
|
||||
BS_AUTORADIOBUTTON,12,170,93,10
|
||||
CONTROL "Software (Doom)",IDC_WELCOME_SOFTWARE,"Button",
|
||||
BS_AUTORADIOBUTTON,12,160,93,10
|
||||
CONTROL "Fullscreen",IDC_WELCOME_FULLSCREEN,"Button",
|
||||
BS_AUTOCHECKBOX | WS_TABSTOP, 124,160,48,10
|
||||
CONTROL "Disable autoload",IDC_WELCOME_NOAUTOLOAD,"Button",
|
||||
BS_AUTOCHECKBOX | WS_TABSTOP,72,192,87,10
|
||||
CONTROL "Don't ask me this again",IDC_DONTASKIWAD,"Button",
|
||||
BS_AUTOCHECKBOX | WS_TABSTOP,72,202,87,10
|
||||
DEFPUSHBUTTON "Play GZDoom",IDOK,8,246-18,90,14
|
||||
PUSHBUTTON "Exit",IDCANCEL,224-58,246-18,50,14
|
||||
ICON IDI_ICON1,IDC_STATIC,7,7,21,20
|
||||
LTEXT "Welcome to GZDoom!",IDC_STATIC,42,8,180,8
|
||||
LTEXT "<Version info>",IDC_WELCOME_VERSION,42,18,180,8
|
||||
GROUPBOX "IWAD selection",IDC_STATIC,8,32,208,102
|
||||
LTEXT "Select which game file (IWAD) to run.",IDC_STATIC,12,44,190,8
|
||||
LISTBOX IDC_IWADLIST,12,56,200,72,LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
|
||||
GROUPBOX "Video settings",IDC_STATIC,8,138,208,48
|
||||
LTEXT "Choose how GZDoom will render the game.",IDC_STATIC,12,148,190,8
|
||||
CONTROL "Hardware (OpenGL)",IDC_WELCOME_OPENGL,"Button",BS_AUTORADIOBUTTON,12,170,93,10
|
||||
CONTROL "Software (Doom)",IDC_WELCOME_SOFTWARE,"Button",BS_AUTORADIOBUTTON,12,160,93,10
|
||||
CONTROL "Fullscreen",IDC_WELCOME_FULLSCREEN,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,124,160,48,10
|
||||
CONTROL "Disable autoload",IDC_WELCOME_NOAUTOLOAD,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,148,39,65,10
|
||||
CONTROL "Lights.pk3",IDC_WELCOME_LIGHTS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,46,192,51,10
|
||||
CONTROL "Brightmaps.pk3",IDC_WELCOME_BRIGHTMAPS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,111,192,65,10
|
||||
CONTROL "Don't ask me this again",IDC_DONTASKIWAD,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,73,211,87,10
|
||||
DEFPUSHBUTTON "Play GZDoom",IDOK,8,228,90,14
|
||||
PUSHBUTTON "Exit",IDCANCEL,166,228,50,14
|
||||
END
|
||||
|
||||
IDD_EAXPROPERTYLIST DIALOGEX 0, 0, 265, 404
|
||||
|
|
Loading…
Reference in a new issue