mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-01 00:21:35 +00:00
- Fixed: The rewrite of FMemLump broke the non-standard use of it in
P_TranslateLinedefs. - Fixed: ShowErrorPane can be called before ST_NetDone is valid so it has to check whether it is NULL. - Fixed: The Megasphere had an incorrect pickup sound. - Fixed: The new video initialization code could set the screen's Font pointer to NULL, causing a crash with levels that start in a secret sector. SVN r464 (trunk)
This commit is contained in:
parent
af13d6d686
commit
37f701a462
5 changed files with 38 additions and 9 deletions
|
@ -1,3 +1,14 @@
|
|||
January 26, 2007 (Changes by Graf Zahl)
|
||||
- Fixed: The rewrite of FMemLump broke the non-standard use of it in
|
||||
P_TranslateLinedefs.
|
||||
- Fixed: ShowErrorPane can be called before ST_NetDone is valid so it has to
|
||||
check whether it is NULL.
|
||||
- Fixed: The Megasphere had an incorrect pickup sound.
|
||||
|
||||
January 25, 2007 (Changes by Graf Zahl)
|
||||
- Fixed: The new video initialization code could set the screen's Font pointer
|
||||
to NULL, causing a crash with levels that start in a secret sector.
|
||||
|
||||
January 24, 2007
|
||||
- Fixed: If you called the FString assignment operator that accepts a
|
||||
const char * with a string inside its buffer, it released the buffer
|
||||
|
|
|
@ -48,6 +48,7 @@
|
|||
#include "w_wad.h"
|
||||
#include "sc_man.h"
|
||||
#include "cmdlib.h"
|
||||
#include "i_system.h"
|
||||
|
||||
// define names for the TriggerType field of the general linedefs
|
||||
|
||||
|
@ -63,10 +64,17 @@ typedef enum
|
|||
PushMany,
|
||||
} triggertype_e;
|
||||
|
||||
|
||||
BYTE *tlatetab;
|
||||
|
||||
static void Freetlate()
|
||||
{
|
||||
if (tlatetab != NULL) delete [] tlatetab;
|
||||
tlatetab = NULL;
|
||||
}
|
||||
|
||||
void P_TranslateLineDef (line_t *ld, maplinedef_t *mld)
|
||||
{
|
||||
static FMemLump tlatebase;
|
||||
const BYTE *tlate;
|
||||
short special = LittleShort(mld->special);
|
||||
short tag = LittleShort(mld->tag);
|
||||
DWORD flags = LittleShort(mld->flags);
|
||||
|
@ -121,22 +129,31 @@ void P_TranslateLineDef (line_t *ld, maplinedef_t *mld)
|
|||
return;
|
||||
}
|
||||
|
||||
if (tlatebase.GetMem() == NULL)
|
||||
if (tlatetab == NULL)
|
||||
{
|
||||
const char *lumpname;
|
||||
int lumpnum, lumplen;
|
||||
if (gameinfo.gametype == GAME_Doom)
|
||||
{
|
||||
tlatebase = Wads.ReadLump ("DOOMX");
|
||||
lumpname = "DOOMX";
|
||||
}
|
||||
else if (gameinfo.gametype == GAME_Strife)
|
||||
{
|
||||
tlatebase = Wads.ReadLump ("STRIFEX");
|
||||
lumpname = "STRIFEX";
|
||||
}
|
||||
else
|
||||
{
|
||||
tlatebase = Wads.ReadLump ("HERETICX");
|
||||
lumpname = "HERETICX";
|
||||
}
|
||||
|
||||
lumpnum = Wads.GetNumForName (lumpname);
|
||||
lumplen = Wads.LumpLength(lumpnum);
|
||||
|
||||
tlatetab = new BYTE[lumplen];
|
||||
Wads.ReadLump(lumpnum, tlatetab);
|
||||
atterm(Freetlate);
|
||||
}
|
||||
tlate = (const BYTE *)tlatebase.GetMem();
|
||||
BYTE *tlate = tlatetab;
|
||||
|
||||
// Check if this is a regular linetype
|
||||
if (tlate[0] == 'N' && tlate[1] == 'O' && tlate[2] == 'R' && tlate[3] == 'M')
|
||||
|
|
|
@ -988,7 +988,7 @@ void V_Init2()
|
|||
Printf ("Resolution: %d x %d\n", SCREENWIDTH, SCREENHEIGHT);
|
||||
|
||||
screen->SetGamma (gamma);
|
||||
screen->SetFont (font);
|
||||
if (font != NULL) screen->SetFont (font);
|
||||
FBaseCVar::ResetColors ();
|
||||
C_NewModeAdjust();
|
||||
M_InitVideoModesMenu();
|
||||
|
|
|
@ -677,7 +677,7 @@ void ShowErrorPane(const char *text)
|
|||
}
|
||||
|
||||
SetWindowText (Window, "Fatal Error - " WINDOW_TITLE);
|
||||
ST_NetDone(); // Ensure that the network pane is hidden.
|
||||
if (ST_NetDone != NULL) ST_NetDone(); // Ensure that the network pane is hidden.
|
||||
ErrorIcon = CreateWindowEx (WS_EX_NOPARENTNOTIFY, "STATIC", NULL, WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | SS_OWNERDRAW, 0, 0, 0, 0, Window, NULL, g_hInst, NULL);
|
||||
if (ErrorIcon != NULL)
|
||||
{
|
||||
|
|
|
@ -58,6 +58,7 @@ ACTOR Megasphere : CustomInventory 83
|
|||
+COUNTITEM
|
||||
+INVENTORY.ALWAYSPICKUP
|
||||
Inventory.PickupMessage "$GOTMSPHERE"
|
||||
Inventory.PickupSound "misc/p_pkup"
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
Loading…
Reference in a new issue