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Use | instead of +.
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@ -628,7 +628,7 @@ void DoReadyWeapon(AActor *self)
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DoReadyWeaponToSwitch(self);
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DoReadyWeaponToReload(self);
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DoReadyWeaponToZoom(self);
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DoReadyWeaponToUser(self, (WF_USER1OK + WF_USER2OK + WF_USER3OK + WF_USER4OK));
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DoReadyWeaponToUser(self, (WF_USER1OK | WF_USER2OK | WF_USER3OK | WF_USER4OK));
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}
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enum EWRF_Options
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