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- changed the #defines in ddstexture.cpp into an enum
(because #defines suck...)
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1 changed files with 38 additions and 35 deletions
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@ -59,42 +59,45 @@
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// Since we want this to compile under Linux too, we need to define this
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// stuff ourselves instead of including a DirectX header.
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#define ID_DDS MAKE_ID('D','D','S',' ')
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#define ID_DXT1 MAKE_ID('D','X','T','1')
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#define ID_DXT2 MAKE_ID('D','X','T','2')
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#define ID_DXT3 MAKE_ID('D','X','T','3')
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#define ID_DXT4 MAKE_ID('D','X','T','4')
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#define ID_DXT5 MAKE_ID('D','X','T','5')
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enum
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{
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ID_DDS = MAKE_ID('D', 'D', 'S', ' '),
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ID_DXT1 = MAKE_ID('D', 'X', 'T', '1'),
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ID_DXT2 = MAKE_ID('D', 'X', 'T', '2'),
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ID_DXT3 = MAKE_ID('D', 'X', 'T', '3'),
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ID_DXT4 = MAKE_ID('D', 'X', 'T', '4'),
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ID_DXT5 = MAKE_ID('D', 'X', 'T', '5'),
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// Bits in dwFlags
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#define DDSD_CAPS 0x00000001
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#define DDSD_HEIGHT 0x00000002
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#define DDSD_WIDTH 0x00000004
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#define DDSD_PITCH 0x00000008
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#define DDSD_PIXELFORMAT 0x00001000
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#define DDSD_MIPMAPCOUNT 0x00020000
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#define DDSD_LINEARSIZE 0x00080000
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#define DDSD_DEPTH 0x00800000
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// Bits in dwFlags
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DDSD_CAPS = 0x00000001,
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DDSD_HEIGHT = 0x00000002,
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DDSD_WIDTH = 0x00000004,
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DDSD_PITCH = 0x00000008,
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DDSD_PIXELFORMAT = 0x00001000,
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DDSD_MIPMAPCOUNT = 0x00020000,
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DDSD_LINEARSIZE = 0x00080000,
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DDSD_DEPTH = 0x00800000,
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// Bits in ddpfPixelFormat
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#define DDPF_ALPHAPIXELS 0x00000001
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#define DDPF_FOURCC 0x00000004
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#define DDPF_RGB 0x00000040
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// Bits in ddpfPixelFormat
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DDPF_ALPHAPIXELS = 0x00000001,
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DDPF_FOURCC = 0x00000004,
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DDPF_RGB = 0x00000040,
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// Bits in DDSCAPS2.dwCaps1
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#define DDSCAPS_COMPLEX 0x00000008
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#define DDSCAPS_TEXTURE 0x00001000
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#define DDSCAPS_MIPMAP 0x00400000
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// Bits in DDSCAPS2.dwCaps1
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DDSCAPS_COMPLEX = 0x00000008,
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DDSCAPS_TEXTURE = 0x00001000,
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DDSCAPS_MIPMAP = 0x00400000,
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// Bits in DDSCAPS2.dwCaps2
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#define DDSCAPS2_CUBEMAP 0x00000200
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#define DDSCAPS2_CUBEMAP_POSITIVEX 0x00000400
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#define DDSCAPS2_CUBEMAP_NEGATIVEX 0x00000800
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#define DDSCAPS2_CUBEMAP_POSITIVEY 0x00001000
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#define DDSCAPS2_CUBEMAP_NEGATIVEY 0x00002000
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#define DDSCAPS2_CUBEMAP_POSITIVEZ 0x00004000
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#define DDSCAPS2_CUBEMAP_NEGATIZEZ 0x00008000
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#define DDSCAPS2_VOLUME 0x00200000
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// Bits in DDSCAPS2.dwCaps2
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DDSCAPS2_CUBEMAP = 0x00000200,
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DDSCAPS2_CUBEMAP_POSITIVEX = 0x00000400,
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DDSCAPS2_CUBEMAP_NEGATIVEX = 0x00000800,
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DDSCAPS2_CUBEMAP_POSITIVEY = 0x00001000,
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DDSCAPS2_CUBEMAP_NEGATIVEY = 0x00002000,
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DDSCAPS2_CUBEMAP_POSITIVEZ = 0x00004000,
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DDSCAPS2_CUBEMAP_NEGATIZEZ = 0x00008000,
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DDSCAPS2_VOLUME = 0x00200000,
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};
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//==========================================================================
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//
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@ -132,15 +135,15 @@ struct DDSURFACEDESC2
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uint32_t Depth;
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uint32_t MipMapCount;
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uint32_t Reserved1[11];
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DDPIXELFORMAT PixelFormat;
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DDCAPS2 Caps;
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DDPIXELFORMAT PixelFormat;
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DDCAPS2 Caps;
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uint32_t Reserved2;
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};
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struct DDSFileHeader
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{
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uint32_t Magic;
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DDSURFACEDESC2 Desc;
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DDSURFACEDESC2 Desc;
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};
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