mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-10 23:01:59 +00:00
Added target and last enemy to linetarget CCMD output
https://forum.zdoom.org/viewtopic.php?t=59716
This commit is contained in:
parent
75782e6b34
commit
341a9bcf91
1 changed files with 2 additions and 0 deletions
|
@ -8516,5 +8516,7 @@ void PrintMiscActorInfo(AActor *query)
|
|||
query->Speed, query->Vel.X, query->Vel.Y, query->Vel.Z, query->Vel.Length());
|
||||
Printf("Scale: x:%f, y:%f\n", query->Scale.X, query->Scale.Y);
|
||||
Printf("FriendlySeeBlocks: %d\n", query->friendlyseeblocks);
|
||||
Printf("Target: %s\n", query->target ? query->target->GetClass()->TypeName.GetChars() : "-");
|
||||
Printf("Last enemy: %s\n", query->lastenemy ? query->lastenemy->GetClass()->TypeName.GetChars() : "-");
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue