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- Fixed: Doom line type 44 (lower ceiling to 8 above floor) must halt
movement if blocked which essentially means it acts like a Hexen-style crusher. SVN r1998 (trunk)
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2 changed files with 4 additions and 1 deletions
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@ -1,4 +1,7 @@
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November 24, 2009 (Changes by Graf Zahl)
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- Fixed: Doom line type 44 (lower ceiling to 8 above floor) must halt
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movement if blocked which essentially means it acts like a Hexen-style
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crusher.
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- Fixed: Not all places checking for player start spots did it correctly.
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The editor number for player start spot 5 is now stored in the game info
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so that there's only one place where this check needs to be done.
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@ -43,7 +43,7 @@ include "xlat/defines.i"
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41 = USE, Ceiling_LowerToFloor (tag, C_SLOW)
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42 = USE|REP, Door_Close (tag, D_SLOW)
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43 = USE|REP, Ceiling_LowerToFloor (tag, C_SLOW)
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44 = WALK, Ceiling_LowerAndCrush (tag, C_SLOW, 0)
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44 = WALK, Ceiling_LowerAndCrush (tag, C_SLOW, 0, 2)
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45 = USE|REP, Floor_LowerToHighest (tag, F_SLOW, 128)
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46 = SHOOT|REP|MONST, Door_Open (tag, D_SLOW)
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47 = SHOOT, Plat_RaiseAndStayTx0 (tag, P_SLOW/2)
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