mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 23:11:58 +00:00
- restated some weird number manipulation in SBARINFO for powerup time. This appears to be needed to distinguish between non-expiring items and non-present items.
This commit is contained in:
parent
a9f650c3f2
commit
3170591e32
2 changed files with 2 additions and 2 deletions
|
@ -1442,7 +1442,7 @@ class CommandDrawNumber : public CommandDrawString
|
|||
int retv;
|
||||
VMReturn ret(&retv);
|
||||
GlobalVMStack.Call(func, params, 2, &ret, 1);
|
||||
num = retv / TICRATE + 1;
|
||||
num = retv < 0? 0 : retv / TICRATE + 1;
|
||||
break;
|
||||
}
|
||||
case INVENTORY:
|
||||
|
|
|
@ -130,7 +130,7 @@ class PlayerPawn : Actor native
|
|||
return powerup.EffectTics, maxtics;
|
||||
}
|
||||
}
|
||||
return 0, 0;
|
||||
return -1, -1;
|
||||
}
|
||||
|
||||
native int GetMaxHealth();
|
||||
|
|
Loading…
Reference in a new issue