diff --git a/docs/rh-log.txt b/docs/rh-log.txt
index 8fdf067fe..4294b0dd9 100644
--- a/docs/rh-log.txt
+++ b/docs/rh-log.txt
@@ -56,7 +56,7 @@ April 13, 2006 (Changes by Graf Zahl)
to the player. This could crash if non-inventory items were given.
- Added a few console commands useful for map testing:
* 'monster' lists all monsters and their position.
- * 'itemd' does the same for items.
+ * 'items' does the same for items.
* 'changesky' changes the sky texture. Useful for trying out different skies.
* 'linetarget' prints some information about the monster the player is aiming
at.
diff --git a/src/thingdef_exp.cpp b/src/thingdef_exp.cpp
index 886b7390d..3fccb8ea1 100644
--- a/src/thingdef_exp.cpp
+++ b/src/thingdef_exp.cpp
@@ -1,3 +1,4 @@
+#include "actor.h"
#include "sc_man.h"
// A stub to simulate the interface of .96x's expression evaluator.
diff --git a/tools/makewad/makewad.c b/tools/makewad/makewad.c
index 300f481df..76601e9c8 100644
--- a/tools/makewad/makewad.c
+++ b/tools/makewad/makewad.c
@@ -160,8 +160,6 @@ int buildwad (FILE *listfile, char *listfilename, char *makecmd, char *makefile)
header.numlumps = 0;
memset (directory, 0, sizeof(directory));
- //__asm int 3
-
while (fgets (str, sizeof(str), listfile))
{
lineno++;
diff --git a/zdoom.vcproj b/zdoom.vcproj
index 48168fc18..c6dd1a80c 100644
--- a/zdoom.vcproj
+++ b/zdoom.vcproj
@@ -1778,6 +1778,9 @@
+
+