diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 8fdf067fe..4294b0dd9 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -56,7 +56,7 @@ April 13, 2006 (Changes by Graf Zahl) to the player. This could crash if non-inventory items were given. - Added a few console commands useful for map testing: * 'monster' lists all monsters and their position. - * 'itemd' does the same for items. + * 'items' does the same for items. * 'changesky' changes the sky texture. Useful for trying out different skies. * 'linetarget' prints some information about the monster the player is aiming at. diff --git a/src/thingdef_exp.cpp b/src/thingdef_exp.cpp index 886b7390d..3fccb8ea1 100644 --- a/src/thingdef_exp.cpp +++ b/src/thingdef_exp.cpp @@ -1,3 +1,4 @@ +#include "actor.h" #include "sc_man.h" // A stub to simulate the interface of .96x's expression evaluator. diff --git a/tools/makewad/makewad.c b/tools/makewad/makewad.c index 300f481df..76601e9c8 100644 --- a/tools/makewad/makewad.c +++ b/tools/makewad/makewad.c @@ -160,8 +160,6 @@ int buildwad (FILE *listfile, char *listfilename, char *makecmd, char *makefile) header.numlumps = 0; memset (directory, 0, sizeof(directory)); - //__asm int 3 - while (fgets (str, sizeof(str), listfile)) { lineno++; diff --git a/zdoom.vcproj b/zdoom.vcproj index 48168fc18..c6dd1a80c 100644 --- a/zdoom.vcproj +++ b/zdoom.vcproj @@ -1778,6 +1778,9 @@ + +