mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-25 13:41:05 +00:00
- finished adding direct native functions to vmthunks.cpp.
This commit is contained in:
parent
03364a8c3e
commit
2b960aa28f
1 changed files with 247 additions and 63 deletions
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@ -475,12 +475,12 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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static int GetTexture(sector_t *self, int pos)
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static int GetSectorTexture(sector_t *self, int pos)
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{
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return self->GetTexture(pos).GetIndex();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, GetTexture, GetTexture)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, GetTexture, GetSectorTexture)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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PARAM_INT(pos);
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@ -682,17 +682,17 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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ACTION_RETURN_FLOAT(self->CenterCeiling());
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}
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static int Index(sector_t *self)
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static int SectorIndex(sector_t *self)
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{
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unsigned ndx = self->Index();
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if (ndx >= level.sectors.Size()) return -1; // This must not throw because it is the only means to check that the given pointer is valid.
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return ndx;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, Index, Index)
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DEFINE_ACTION_FUNCTION_NATIVE(_Sector, Index, SectorIndex)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sector_t);
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ACTION_RETURN_INT(Index(self));
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ACTION_RETURN_INT(SectorIndex(self));
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}
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static void SetEnvironmentID(sector_t *self, int envnum)
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@ -779,39 +779,64 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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//
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//===========================================================================
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DEFINE_ACTION_FUNCTION(_Line, isLinePortal)
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static int isLinePortal(line_t *self)
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{
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return self->isLinePortal();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Line, isLinePortal, isLinePortal)
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{
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PARAM_SELF_STRUCT_PROLOGUE(line_t);
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ACTION_RETURN_BOOL(self->isLinePortal());
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}
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DEFINE_ACTION_FUNCTION(_Line, isVisualPortal)
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static int isVisualPortal(line_t *self)
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{
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return self->isVisualPortal();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Line, isVisualPortal, isVisualPortal)
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{
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PARAM_SELF_STRUCT_PROLOGUE(line_t);
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ACTION_RETURN_BOOL(self->isVisualPortal());
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}
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DEFINE_ACTION_FUNCTION(_Line, getPortalDestination)
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static line_t *getPortalDestination(line_t *self)
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{
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return self->getPortalDestination();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Line, getPortalDestination, getPortalDestination)
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{
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PARAM_SELF_STRUCT_PROLOGUE(line_t);
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ACTION_RETURN_POINTER(self->getPortalDestination());
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}
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DEFINE_ACTION_FUNCTION(_Line, getPortalAlignment)
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static int getPortalAlignment(line_t *self)
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{
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return self->getPortalAlignment();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Line, getPortalAlignment, getPortalAlignment)
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{
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PARAM_SELF_STRUCT_PROLOGUE(line_t);
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ACTION_RETURN_INT(self->getPortalAlignment());
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}
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DEFINE_ACTION_FUNCTION(_Line, Index)
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static int LineIndex(line_t *self)
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{
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PARAM_SELF_STRUCT_PROLOGUE(line_t);
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unsigned ndx = self->Index();
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if (ndx >= level.lines.Size())
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{
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ThrowAbortException(X_ARRAY_OUT_OF_BOUNDS, "Accessed invalid line");
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return -1;
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}
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ACTION_RETURN_INT(ndx);
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return ndx;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Line, Index, LineIndex)
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{
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PARAM_SELF_STRUCT_PROLOGUE(line_t);
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ACTION_RETURN_INT(LineIndex(self));
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}
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//===========================================================================
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@ -820,14 +845,24 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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//
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//===========================================================================
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DEFINE_ACTION_FUNCTION(_Side, GetTexture)
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static int GetSideTexture(side_t *self, int which)
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{
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return self->GetTexture(which).GetIndex();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, GetTexture, GetSideTexture)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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ACTION_RETURN_INT(self->GetTexture(which).GetIndex());
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}
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DEFINE_ACTION_FUNCTION(_Side, SetTexture)
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static void SetSideTexture(side_t *self, int which, int tex)
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{
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self->SetTexture(which, FSetTextureID(tex));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, SetTexture, SetSideTexture)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -836,7 +871,12 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, SetTextureXOffset)
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static void SetTextureXOffset(side_t *self, int which, double ofs)
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{
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self->SetTextureXOffset(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, SetTextureXOffset, SetTextureXOffset)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -845,7 +885,12 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, AddTextureXOffset)
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static void AddTextureXOffset(side_t *self, int which, double ofs)
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{
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self->AddTextureXOffset(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, AddTextureXOffset, AddTextureXOffset)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -854,14 +899,24 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, GetTextureXOffset)
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static double GetTextureXOffset(side_t *self, int which)
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{
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return self->GetTextureXOffset(which);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, GetTextureXOffset, GetTextureXOffset)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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ACTION_RETURN_FLOAT(self->GetTextureXOffset(which));
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}
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DEFINE_ACTION_FUNCTION(_Side, SetTextureYOffset)
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static void SetTextureYOffset(side_t *self, int which, double ofs)
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{
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self->SetTextureYOffset(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, SetTextureYOffset, SetTextureYOffset)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -870,7 +925,12 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, AddTextureYOffset)
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static void AddTextureYOffset(side_t *self, int which, double ofs)
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{
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self->AddTextureYOffset(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, AddTextureYOffset, AddTextureYOffset)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -879,14 +939,24 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, GetTextureYOffset)
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static double GetTextureYOffset(side_t *self, int which)
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{
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return self->GetTextureYOffset(which);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, GetTextureYOffset, GetTextureYOffset)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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ACTION_RETURN_FLOAT(self->GetTextureYOffset(which));
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}
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DEFINE_ACTION_FUNCTION(_Side, SetTextureXScale)
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static void SetTextureXScale(side_t *self, int which, double ofs)
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{
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self->SetTextureXScale(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, SetTextureXScale, SetTextureXScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -895,7 +965,12 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, MultiplyTextureXScale)
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static void MultiplyTextureXScale(side_t *self, int which, double ofs)
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{
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self->MultiplyTextureXScale(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, MultiplyTextureXScale, MultiplyTextureXScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -904,14 +979,24 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, GetTextureXScale)
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static double GetTextureXScale(side_t *self, int which)
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{
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return self->GetTextureXScale(which);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, GetTextureXScale, GetTextureXScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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ACTION_RETURN_FLOAT(self->GetTextureXScale(which));
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}
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DEFINE_ACTION_FUNCTION(_Side, SetTextureYScale)
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static void SetTextureYScale(side_t *self, int which, double ofs)
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{
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self->SetTextureYScale(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, SetTextureYScale, SetTextureYScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -920,7 +1005,12 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, MultiplyTextureYScale)
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static void MultiplyTextureYScale(side_t *self, int which, double ofs)
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{
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self->MultiplyTextureYScale(which, ofs);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, MultiplyTextureYScale, MultiplyTextureYScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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@ -929,29 +1019,72 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Side, GetTextureYScale)
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static double GetTextureYScale(side_t *self, int which)
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{
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return self->GetTextureYScale(which);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, GetTextureYScale, GetTextureYScale)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(which);
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ACTION_RETURN_FLOAT(self->GetTextureYScale(which));
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}
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DEFINE_ACTION_FUNCTION(_Side, V1)
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static vertex_t *GetSideV1(side_t *self)
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{
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return self->V1();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, V1, GetSideV1)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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ACTION_RETURN_POINTER(self->V1());
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}
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DEFINE_ACTION_FUNCTION(_Side, V2)
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static vertex_t *GetSideV2(side_t *self)
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{
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return self->V2();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, V2, GetSideV2)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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ACTION_RETURN_POINTER(self->V2());
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}
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DEFINE_ACTION_FUNCTION(_Side, Index)
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static void SetSideSpecialColor(side_t *self, int tier, int position, int color)
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{
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if (tier >= 0 && tier < 3 && position >= 0 && position < 2)
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{
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self->SetSpecialColor(tier, position, color);
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}
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, SetSpecialColor, SetSideSpecialColor)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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ACTION_RETURN_INT(self->Index());
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PARAM_INT(tier);
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PARAM_INT(position);
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PARAM_COLOR(color);
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SetSideSpecialColor(self, tier, position, color);
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return 0;
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}
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static int SideIndex(side_t *self)
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{
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unsigned ndx = self->Index();
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if (ndx >= level.sides.Size())
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{
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return -1;
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}
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return ndx;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Side, Index, SideIndex)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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ACTION_RETURN_INT(SideIndex(self));
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}
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//=====================================================================================
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@ -959,28 +1092,29 @@ DEFINE_ACTION_FUNCTION_NATIVE(_Sector, RemoveForceField, RemoveForceField)
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//
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//=====================================================================================
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DEFINE_ACTION_FUNCTION(_Side, SetSpecialColor)
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static int VertexIndex(vertex_t *self)
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{
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PARAM_SELF_STRUCT_PROLOGUE(side_t);
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PARAM_INT(tier);
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PARAM_INT(position);
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PARAM_COLOR(color);
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if (tier >= 0 && tier < 3 && position >= 0 && position < 2)
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unsigned ndx = self->Index();
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if (ndx >= level.vertexes.Size())
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{
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color.a = 255;
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self->SetSpecialColor(tier, position, color);
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return -1;
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}
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return 0;
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return ndx;
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}
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DEFINE_ACTION_FUNCTION(_Vertex, Index)
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DEFINE_ACTION_FUNCTION_NATIVE(_Vertex, Index, VertexIndex)
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{
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PARAM_SELF_STRUCT_PROLOGUE(vertex_t);
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ACTION_RETURN_INT(self->Index());
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ACTION_RETURN_INT(VertexIndex(self));
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}
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DEFINE_ACTION_FUNCTION(_TexMan, ReplaceTextures)
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// This is needed to convert the strings to char pointers.
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static void ReplaceTextures(const FString &from, const FString &to, int flags)
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{
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P_ReplaceTextures(from, to, flags);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, ReplaceTextures, ReplaceTextures)
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{
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PARAM_PROLOGUE;
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PARAM_STRING(from);
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@ -990,13 +1124,28 @@ DEFINE_ACTION_FUNCTION(_TexMan, ReplaceTextures)
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return 0;
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}
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DEFINE_ACTION_FUNCTION(_Secplane, isSlope)
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//=====================================================================================
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//
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//
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//=====================================================================================
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static int isSlope(secplane_t *self)
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{
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return !self->normal.XY().isZero();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, isSlope, isSlope)
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{
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PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
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ACTION_RETURN_BOOL(!self->normal.XY().isZero());
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}
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DEFINE_ACTION_FUNCTION(_Secplane, PointOnSide)
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static int PointOnSide(const secplane_t *self, double x, double y, double z)
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{
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return self->PointOnSide(DVector3(x, y, z));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, PointOnSide, PointOnSide)
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{
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PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
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PARAM_FLOAT(x);
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@ -1005,7 +1154,12 @@ DEFINE_ACTION_FUNCTION(_Secplane, PointOnSide)
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ACTION_RETURN_INT(self->PointOnSide(DVector3(x, y, z)));
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}
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DEFINE_ACTION_FUNCTION(_Secplane, ZatPoint)
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static double ZatPoint(const secplane_t *self, double x, double y)
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{
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return self->ZatPoint(x, y);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, ZatPoint, ZatPoint)
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{
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PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
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PARAM_FLOAT(x);
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@ -1013,23 +1167,38 @@ DEFINE_ACTION_FUNCTION(_Secplane, ZatPoint)
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ACTION_RETURN_FLOAT(self->ZatPoint(x, y));
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}
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DEFINE_ACTION_FUNCTION(_Secplane, ZatPointDist)
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static double ZatPointDist(const secplane_t *self, double x, double y, double d)
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{
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return (d + self->normal.X*x + self->normal.Y*y) * self->negiC;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, ZatPointDist, ZatPointDist)
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{
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PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
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PARAM_FLOAT(x);
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PARAM_FLOAT(y);
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PARAM_FLOAT(d);
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ACTION_RETURN_FLOAT((d + self->normal.X*x + self->normal.Y*y) * self->negiC);
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ACTION_RETURN_FLOAT(ZatPointDist(self, x, y, d));
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}
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DEFINE_ACTION_FUNCTION(_Secplane, isEqual)
|
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static int isPlaneEqual(const secplane_t *self, const secplane_t *other)
|
||||
{
|
||||
return *self == *other;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, isEqual, isPlaneEqual)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
|
||||
PARAM_POINTER(other, secplane_t);
|
||||
ACTION_RETURN_BOOL(*self == *other);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(_Secplane, ChangeHeight)
|
||||
static void ChangeHeight(secplane_t *self, double hdiff)
|
||||
{
|
||||
self->ChangeHeight(hdiff);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, ChangeHeight, ChangeHeight)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
|
||||
PARAM_FLOAT(hdiff);
|
||||
|
@ -1037,30 +1206,45 @@ DEFINE_ACTION_FUNCTION(_Secplane, ChangeHeight)
|
|||
return 0;
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(_Secplane, GetChangedHeight)
|
||||
static double GetChangedHeight(const secplane_t *self, double hdiff)
|
||||
{
|
||||
return self->GetChangedHeight(hdiff);
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, GetChangedHeight, GetChangedHeight)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
|
||||
PARAM_FLOAT(hdiff);
|
||||
ACTION_RETURN_FLOAT(self->GetChangedHeight(hdiff));
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(_Secplane, HeightDiff)
|
||||
static double HeightDiff(const secplane_t *self, double oldd, double newd)
|
||||
{
|
||||
if (newd != 1e37)
|
||||
{
|
||||
return self->HeightDiff(oldd);
|
||||
}
|
||||
else
|
||||
{
|
||||
return self->HeightDiff(oldd, newd);
|
||||
}
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, HeightDiff, HeightDiff)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
|
||||
PARAM_FLOAT(oldd);
|
||||
PARAM_FLOAT(newd);
|
||||
if (newd != 1e37)
|
||||
{
|
||||
ACTION_RETURN_FLOAT(self->HeightDiff(oldd));
|
||||
}
|
||||
else
|
||||
{
|
||||
PARAM_FLOAT(newd);
|
||||
ACTION_RETURN_FLOAT(self->HeightDiff(oldd, newd));
|
||||
}
|
||||
ACTION_RETURN_FLOAT(HeightDiff(self, oldd, newd));
|
||||
}
|
||||
|
||||
DEFINE_ACTION_FUNCTION(_Secplane, PointToDist)
|
||||
static double PointToDist(const secplane_t *self, double x, double y, double z)
|
||||
{
|
||||
return self->PointToDist(DVector2(x, y), z);
|
||||
}
|
||||
|
||||
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(_Secplane, PointToDist, PointToDist)
|
||||
{
|
||||
PARAM_SELF_STRUCT_PROLOGUE(secplane_t);
|
||||
PARAM_FLOAT(x);
|
||||
|
|
Loading…
Reference in a new issue