diff --git a/src/g_shared/sbarinfo_commands.cpp b/src/g_shared/sbarinfo_commands.cpp index 26dfa0d96..ce94b2bc2 100644 --- a/src/g_shared/sbarinfo_commands.cpp +++ b/src/g_shared/sbarinfo_commands.cpp @@ -3431,6 +3431,46 @@ class CommandAlpha : public SBarInfoMainBlock //////////////////////////////////////////////////////////////////////////////// +class CommandIfHealth : public SBarInfoCommandFlowControl +{ + public: + CommandIfHealth(SBarInfo *script) : SBarInfoCommandFlowControl(script), + negate(false), percentage(false) + { + } + + void Parse(FScanner &sc, bool fullScreenOffsets) + { + if (sc.CheckToken(TK_Identifier)) + { + if (sc.Compare("not")) + negate = true; + else + sc.ScriptError("Expected 'not', but got '%s' instead.", sc.String); + } + + sc.MustGetToken(TK_IntConst); + percentage = sc.CheckToken('%'); + hpamount = sc.Number; + + SBarInfoCommandFlowControl::Parse(sc, fullScreenOffsets); + } + void Tick(const SBarInfoMainBlock *block, const DSBarInfo *statusBar, bool hudChanged) + { + SBarInfoCommandFlowControl::Tick(block, statusBar, hudChanged); + + int phealth = percentage ? statusBar->CPlayer->mo->health * 100 / statusBar->CPlayer->mo->GetMaxHealth() : statusBar->CPlayer->mo->health; + + SetTruth((phealth >= hpamount) ^ negate, block, statusBar); + } + protected: + bool negate; + bool percentage; + int hpamount; +}; + +//////////////////////////////////////////////////////////////////////////////// + static const char *SBarInfoCommandNames[] = { "drawimage", "drawnumber", "drawswitchableimage", @@ -3440,7 +3480,7 @@ static const char *SBarInfoCommandNames[] = "gamemode", "playerclass", "playertype", "aspectratio", "isselected", "usesammo", "usessecondaryammo", "hasweaponpiece", "inventorybarnotvisible", - "weaponammo", "ininventory", "alpha", + "weaponammo", "ininventory", "alpha", "ifhealth", NULL }; @@ -3453,7 +3493,7 @@ enum SBarInfoCommands SBARINFO_GAMEMODE, SBARINFO_PLAYERCLASS, SBARINFO_PLAYERTYPE, SBARINFO_ASPECTRATIO, SBARINFO_ISSELECTED, SBARINFO_USESAMMO, SBARINFO_USESSECONDARYAMMO, SBARINFO_HASWEAPONPIECE, SBARINFO_INVENTORYBARNOTVISIBLE, - SBARINFO_WEAPONAMMO, SBARINFO_ININVENTORY, SBARINFO_ALPHA, + SBARINFO_WEAPONAMMO, SBARINFO_ININVENTORY, SBARINFO_ALPHA, SBARINFO_IFHEALTH, }; SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc) @@ -3486,6 +3526,7 @@ SBarInfoCommand *SBarInfoCommandFlowControl::NextCommand(FScanner &sc) case SBARINFO_WEAPONAMMO: return new CommandWeaponAmmo(script); case SBARINFO_ININVENTORY: return new CommandInInventory(script); case SBARINFO_ALPHA: return new CommandAlpha(script); + case SBARINFO_IFHEALTH: return new CommandIfHealth(script); } sc.ScriptError("Unknown command '%s'.\n", sc.String);