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https://github.com/ZDoom/gzdoom-gles.git
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- fixed potential crashes in Linux crash reporter
Do not access various global objects at early stage of initialization and late stage of shutdown
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parent
08a66abde9
commit
279b327c6c
1 changed files with 33 additions and 25 deletions
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@ -102,39 +102,47 @@ static int DoomSpecificInfo (char *buffer, char *end)
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#ifdef __VERSION__
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p += snprintf (buffer+p, size-p, "Compiler version: %s\n", __VERSION__);
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#endif
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p += snprintf (buffer+p, size-p, "\nCommand line:");
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for (i = 0; i < Args->NumArgs(); ++i)
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{
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p += snprintf (buffer+p, size-p, " %s", Args->GetArg(i));
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}
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p += snprintf (buffer+p, size-p, "\n");
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for (i = 0; (arg = Wads.GetWadName (i)) != NULL; ++i)
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{
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p += snprintf (buffer+p, size-p, "\nWad %d: %s", i, arg);
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}
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if (gamestate != GS_LEVEL && gamestate != GS_TITLELEVEL)
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// If Args is nullptr, then execution is at either
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// * early stage of initialization, additional info contains only default values
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// * late stage of shutdown, most likely main() was done, and accessing global variables is no longer safe
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if (Args)
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{
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p += snprintf (buffer+p, size-p, "\n\nNot in a level.");
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}
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else
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{
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p += snprintf (buffer+p, size-p, "\n\nCurrent map: %s", primaryLevel->MapName.GetChars());
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if (!viewactive)
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p += snprintf(buffer + p, size - p, "\nCommand line:");
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for (i = 0; i < Args->NumArgs(); ++i)
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{
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p += snprintf (buffer+p, size-p, "\n\nView not active.");
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p += snprintf(buffer + p, size - p, " %s", Args->GetArg(i));
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}
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p += snprintf(buffer + p, size - p, "\n");
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for (i = 0; (arg = Wads.GetWadName(i)) != NULL; ++i)
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{
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p += snprintf(buffer + p, size - p, "\nWad %d: %s", i, arg);
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}
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if (gamestate != GS_LEVEL && gamestate != GS_TITLELEVEL)
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{
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p += snprintf(buffer + p, size - p, "\n\nNot in a level.");
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}
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else
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{
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auto &vp = r_viewpoint;
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p += snprintf (buffer+p, size-p, "\n\nviewx = %f", vp.Pos.X);
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p += snprintf (buffer+p, size-p, "\nviewy = %f", vp.Pos.Y);
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p += snprintf (buffer+p, size-p, "\nviewz = %f", vp.Pos.Z);
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p += snprintf (buffer+p, size-p, "\nviewangle = %f", vp.Angles.Yaw.Degrees);
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p += snprintf(buffer + p, size - p, "\n\nCurrent map: %s", primaryLevel->MapName.GetChars());
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if (!viewactive)
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{
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p += snprintf(buffer + p, size - p, "\n\nView not active.");
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}
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else
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{
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auto& vp = r_viewpoint;
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p += snprintf(buffer + p, size - p, "\n\nviewx = %f", vp.Pos.X);
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p += snprintf(buffer + p, size - p, "\nviewy = %f", vp.Pos.Y);
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p += snprintf(buffer + p, size - p, "\nviewz = %f", vp.Pos.Z);
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p += snprintf(buffer + p, size - p, "\nviewangle = %f", vp.Angles.Yaw.Degrees);
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}
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}
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}
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buffer[p++] = '\n';
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buffer[p++] = '\0';
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