From 26b1abe3dab611001b49ce717853b0accd8c5516 Mon Sep 17 00:00:00 2001 From: Edward Richardson Date: Sun, 18 May 2014 18:37:34 +1200 Subject: [PATCH] Fix netgame arbitration with long map lump names --- src/d_net.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_net.cpp b/src/d_net.cpp index f1b476108..1600d9102 100644 --- a/src/d_net.cpp +++ b/src/d_net.cpp @@ -1385,7 +1385,7 @@ bool DoArbitrate (void *userdata) stream = &netbuffer[4]; s = ReadString (&stream); - startmap = FString(s, 8); + startmap = FString(s, strlen(s)); delete[] s; rngseed = ReadLong (&stream); C_ReadCVars (&stream);