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- Fix the previous commit
Revert "Fixed a missing parameter in S_Sound's ZScript prototype that was causing assertion failures."
This reverts commit 619f44decd
.
# Conflicts:
# wadsrc/static/zscript/doombase.zs
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parent
10fbbea47e
commit
25e17e0c61
2 changed files with 3 additions and 2 deletions
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@ -304,7 +304,8 @@ DEFINE_ACTION_FUNCTION(DObject, S_Sound)
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PARAM_FLOAT(volume);
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PARAM_FLOAT(volume);
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PARAM_FLOAT(attn);
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PARAM_FLOAT(attn);
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PARAM_FLOAT(pitch);
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PARAM_FLOAT(pitch);
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S_SoundPitch(channel & 7, EChanFlags::FromInt(channel & ~7), id, static_cast<float>(volume), static_cast<float>(attn), static_cast<float>(pitch), 0.0f);
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PARAM_FLOAT(startTime);
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S_SoundPitch(channel & 7, EChanFlags::FromInt(channel & ~7), id, static_cast<float>(volume), static_cast<float>(attn), static_cast<float>(pitch), static_cast<float>(startTime));
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return 0;
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return 0;
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}
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}
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@ -442,7 +442,7 @@ class Object native
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native static double G_SkillPropertyFloat(int p);
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native static double G_SkillPropertyFloat(int p);
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native static vector3, int G_PickDeathmatchStart();
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native static vector3, int G_PickDeathmatchStart();
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native static vector3, int G_PickPlayerStart(int pnum, int flags = 0);
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native static vector3, int G_PickPlayerStart(int pnum, int flags = 0);
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deprecated("4.3", "Use S_StartSound() instead") native static void S_Sound (Sound sound_id, int channel, float volume = 1, float attenuation = ATTN_NORM, float pitch = 0.0);
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deprecated("4.3", "Use S_StartSound() instead") native static void S_Sound (Sound sound_id, int channel, float volume = 1, float attenuation = ATTN_NORM, float pitch = 0.0, float startTime = 0.0);
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native static void S_StartSound (Sound sound_id, int channel, int flags = 0, float volume = 1, float attenuation = ATTN_NORM, float pitch = 0.0, float startTime = 0.0);
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native static void S_StartSound (Sound sound_id, int channel, int flags = 0, float volume = 1, float attenuation = ATTN_NORM, float pitch = 0.0, float startTime = 0.0);
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native static void S_PauseSound (bool notmusic, bool notsfx);
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native static void S_PauseSound (bool notmusic, bool notsfx);
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native static void S_ResumeSound (bool notsfx);
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native static void S_ResumeSound (bool notsfx);
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