- forgot to save this.

This commit is contained in:
Christoph Oelckers 2016-08-04 13:01:42 +02:00
parent 63ad7d99d1
commit 21536781a9

View file

@ -387,7 +387,7 @@ void GLWall::RenderTranslucentWall()
{
if (gltexture)
{
if (gl_fixedcolormap == CM_DEFAULT && gl_lights && (gl.flags & RFL_BUFFER_STORAGE))
if (gl_fixedcolormap == CM_DEFAULT && gl_lights && gl.lightmethod == LM_DIRECT)
{
SetupLights();
}