From 1fca65f9e45291c97d37d06c6209a3f4879241f4 Mon Sep 17 00:00:00 2001 From: drfrag Date: Wed, 14 Aug 2019 10:40:33 +0200 Subject: [PATCH] - Missed some language strings again. --- wadsrc/static/language.eng | 1 + wadsrc/static/language.enu | 2 ++ wadsrc/static/language.fr | 3 +++ 3 files changed, 6 insertions(+) diff --git a/wadsrc/static/language.eng b/wadsrc/static/language.eng index bf0a0a91d..5a8820f37 100644 --- a/wadsrc/static/language.eng +++ b/wadsrc/static/language.eng @@ -105,6 +105,7 @@ CMPTMNU_PHYSICSBEHAVIOR = "Physics Behaviour"; CMPTMNU_RENDERINGBEHAVIOR = "Rendering Behaviour"; CMPTMNU_SOUNDBEHAVIOR = "Sound Behaviour"; CMPTMNU_SECTORSOUNDS = "Sector sounds use centre as source"; +CMPTMNU_EXPLODE2 = "Use original Doom explosion behaviour"; OPTVAL_MAPDEFINEDCOLORSONLY = "Map defined colours only"; C_GRAY = "\ccgrey"; C_DARKGRAY = "\cudark grey"; diff --git a/wadsrc/static/language.enu b/wadsrc/static/language.enu index 768c10e6f..0b7420763 100644 --- a/wadsrc/static/language.enu +++ b/wadsrc/static/language.enu @@ -2207,6 +2207,8 @@ CMPTMNU_SOUNDTARGET = "Use original sound target handling"; CMPTMNU_TELEPORT = "Scripted teleports don't trigger sector actions"; CMPTMNU_PUSHWINDOW = "Non-blocking lines can be pushed"; CMPTMNU_CHECKSWITCHRANGE = "Enable buggy CheckSwitchRange behavior"; +CMPTMNU_EXPLODE1 = "No vertical thrust from explosions"; +CMPTMNU_EXPLODE2 = "Use original Doom explosion behavior"; // Sound Options SNDMNU_TITLE = "SOUND OPTIONS"; diff --git a/wadsrc/static/language.fr b/wadsrc/static/language.fr index 88e3774ec..749d7366b 100644 --- a/wadsrc/static/language.fr +++ b/wadsrc/static/language.fr @@ -2218,6 +2218,9 @@ CMPTMNU_SOUNDCUTOFF = "Sons s'arrêtent quand acteur disparait"; CMPTMNU_SOUNDTARGET = "Ciblage des sons selon algorithme original"; CMPTMNU_TELEPORT = "Téléports par scripts n'activent pas le secteur"; CMPTMNU_PUSHWINDOW = "Lignes non-bloquantes sont non-poussables"; +CMPTMNU_CHECKSWITCHRANGE = "Fonction CheckSwitchRange buggée"; +CMPTMNU_EXPLODE1 = "Explosions sans propulsion verticale"; +CMPTMNU_CMPTMNU_EXPLODE2 = "Utiliser comportement Doom original"; // Sound Options SNDMNU_TITLE = "OPTIONS SONORES";