- implemented subtitles for intermission slideshows.

# Conflicts:
#	src/d_main.cpp
#	wadsrc/static/language.csv
This commit is contained in:
Christoph Oelckers 2019-05-19 10:28:07 +02:00 committed by drfrag
parent 0beb8b85bd
commit 1fb5361a82
6 changed files with 111 additions and 3 deletions

View file

@ -150,6 +150,7 @@ void D_DoAdvanceDemo ();
void D_AddWildFile (TArray<FString> &wadfiles, const char *pattern);
void D_LoadWadSettings ();
void ParseGLDefs();
void DrawFullscreenSubtitle(const char *text);
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
@ -246,6 +247,7 @@ gamestate_t wipegamestate = GS_DEMOSCREEN; // can be -1 to force a wipe
bool PageBlank;
FTexture *Advisory;
FTextureID Page;
const char *Subtitle;
bool nospriterename;
FStartupInfo DoomStartupInfo;
FString lastIWAD;
@ -1043,6 +1045,7 @@ void D_DoomLoop ()
// Clamp the timer to TICRATE until the playloop has been entered.
r_NoInterpolate = true;
Page.SetInvalid();
Subtitle = nullptr;
Advisory = nullptr;
vid_cursor.Callback();
@ -1143,7 +1146,11 @@ void D_PageDrawer (void)
screen->DrawText (SmallFont, CR_WHITE, 0, 0, "Page graphic goes here", TAG_DONE);
}
}
if (Advisory != NULL)
if (Subtitle != nullptr)
{
DrawFullscreenSubtitle(GStrings[Subtitle]);
}
if (Advisory != nullptr)
{
screen->DrawTexture (Advisory, 4, 160, DTA_320x200, true, TAG_DONE);
}
@ -1179,7 +1186,8 @@ void D_DoStrifeAdvanceDemo ()
"svox/voc91", "svox/voc92", "svox/voc93", "svox/voc94", "svox/voc95", "svox/voc96"
};
const char *const *voices = gameinfo.flags & GI_SHAREWARE ? teaserVoices : fullVoices;
const char *pagename = NULL;
const char *pagename = nullptr;
const char *subtitle = nullptr;
gamestate = GS_DEMOSCREEN;
PageBlank = false;
@ -1218,6 +1226,7 @@ void D_DoStrifeAdvanceDemo ()
case 3:
pagetic = 7 * TICRATE;
pagename = "PANEL1";
subtitle = "TXT_SUB_INTRO1";
S_Sound (CHAN_VOICE | CHAN_UI, voices[0], 1, ATTN_NORM);
// The new Strife teaser has D_FMINTR.
// The full retail Strife has D_INTRO.
@ -1228,30 +1237,35 @@ void D_DoStrifeAdvanceDemo ()
case 4:
pagetic = 9 * TICRATE;
pagename = "PANEL2";
subtitle = "TXT_SUB_INTRO2";
S_Sound (CHAN_VOICE | CHAN_UI, voices[1], 1, ATTN_NORM);
break;
case 5:
pagetic = 12 * TICRATE;
pagename = "PANEL3";
subtitle = "TXT_SUB_INTRO3";
S_Sound (CHAN_VOICE | CHAN_UI, voices[2], 1, ATTN_NORM);
break;
case 6:
pagetic = 11 * TICRATE;
pagename = "PANEL4";
subtitle = "TXT_SUB_INTRO4";
S_Sound (CHAN_VOICE | CHAN_UI, voices[3], 1, ATTN_NORM);
break;
case 7:
pagetic = 10 * TICRATE;
pagename = "PANEL5";
subtitle = "TXT_SUB_INTRO5";
S_Sound (CHAN_VOICE | CHAN_UI, voices[4], 1, ATTN_NORM);
break;
case 8:
pagetic = 16 * TICRATE;
pagename = "PANEL6";
subtitle = "TXT_SUB_INTRO6";
S_Sound (CHAN_VOICE | CHAN_UI, voices[5], 1, ATTN_NORM);
break;
@ -1272,7 +1286,15 @@ void D_DoStrifeAdvanceDemo ()
if (demosequence == 9 && !(gameinfo.flags & GI_SHAREWARE))
demosequence = 10;
if (pagename != nullptr) Page = TexMan.CheckForTexture(pagename, ETextureType::MiscPatch);
if (pagename != nullptr)
{
Page = TexMan.CheckForTexture(pagename, ETextureType::MiscPatch);
Subtitle = subtitle;
}
else
{
Subtitle = nullptr;
}
}
//==========================================================================

View file

@ -71,6 +71,58 @@ IMPLEMENT_POINTERS_END
extern int NoWipe;
CVAR(Bool, nointerscrollabort, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
CVAR(Bool, inter_subtitles, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG);
//==========================================================================
//
// This also gets used by the title loop.
//
//==========================================================================
void DrawFullscreenSubtitle(const char *text)
{
if (!text || !*text || !inter_subtitles) return;
// This uses the same scaling as regular HUD messages
auto scale = active_con_scaletext(generic_ui);
int hudwidth = SCREENWIDTH / scale;
int hudheight = SCREENHEIGHT / scale;
FFont *font = C_GetDefaultHUDFont();
int linelen = hudwidth < 640 ? Scale(hudwidth, 9, 10) - 40 : 560;
auto lines = V_BreakLines(font, linelen, text);
int height = 20;
for (unsigned i = 0; i < lines.Size(); i++) height += font->GetHeight();
int x, y, w;
if (linelen < 560)
{
x = hudwidth / 20;
y = hudheight * 9 / 10 - height;
w = hudwidth - 2 * x;
}
else
{
x = (hudwidth >> 1) - 300;
y = hudheight * 9 / 10 - height;
if (y < 0) y = 0;
w = 600;
}
screen->Dim(0, 0.5f, Scale(x, SCREENWIDTH, hudwidth), Scale(y, SCREENHEIGHT, hudheight),
Scale(w, SCREENWIDTH, hudwidth), Scale(height, SCREENHEIGHT, hudheight));
x += 20;
y += 10;
for (const FBrokenLines &line : lines)
{
screen->DrawText(font, CR_UNTRANSLATED, x, y, line.Text,
DTA_KeepRatio, true,
DTA_VirtualWidth, hudwidth, DTA_VirtualHeight, hudheight, TAG_DONE);
y += font->GetHeight();
}
}
//==========================================================================
//
//
@ -152,6 +204,7 @@ void DIntermissionScreen::Init(FIntermissionAction *desc, bool first)
mOverlays[i].mPic = TexMan.CheckForTexture(desc->mOverlays[i].mName, ETextureType::MiscPatch);
}
mTicker = 0;
mSubtitle = desc->mSubtitle;
}
@ -206,6 +259,12 @@ void DIntermissionScreen::Drawer ()
screen->DrawTexture (TexMan[mOverlays[i].mPic], mOverlays[i].x, mOverlays[i].y, DTA_320x200, true, TAG_DONE);
}
if (!mFlatfill) screen->FillBorder (NULL);
if (mSubtitle)
{
const char *sub = mSubtitle.GetChars();
if (sub && *sub == '$') sub = GStrings[sub + 1];
if (sub) DrawFullscreenSubtitle(sub);
}
}
void DIntermissionScreen::OnDestroy()

View file

@ -75,6 +75,7 @@ struct FIntermissionAction
FString mBackground;
FString mPalette;
FString mSound;
FString mSubtitle;
bool mFlatfill;
bool mMusicLooping;
TArray<FIntermissionPatch> mOverlays;
@ -162,6 +163,7 @@ class DIntermissionScreen : public DObject
protected:
int mDuration;
FTextureID mBackground;
FString mSubtitle;
bool mFlatfill;
TArray<FIIntermissionPatch> mOverlays;

View file

@ -150,6 +150,13 @@ bool FIntermissionAction::ParseKey(FScanner &sc)
mSound = sc.String;
return true;
}
else if (sc.Compare("Subtitle"))
{
sc.MustGetToken('=');
sc.MustGetToken(TK_StringConst);
mSubtitle = sc.String;
return true;
}
else if (sc.Compare("Draw"))
{
FIntermissionPatch *pat = &mOverlays[mOverlays.Reserve(1)];

View file

@ -376,18 +376,21 @@ Intermission Inter_Strife_Good
Music = "D_HAPPY"
Background = "SS4F1"
Sound = "svox/rie01"
Subtitle = "$TXT_SUB_GOOD1"
Time = 13
}
Image
{
Background = "SS4F2"
Sound = "svox/bbx01"
Subtitle = "$TXT_SUB_GOOD2"
Time = 11
}
Image
{
Background = "SS4F3"
Sound = "svox/bbx02"
Subtitle = "$TXT_SUB_GOOD3"
Time = 14
}
Image
@ -414,18 +417,21 @@ Intermission Inter_Strife_Sad
Music = "D_SAD"
Background = "SS6F1"
Sound = "svox/ss601a"
Subtitle = "$TXT_SUB_SAD1"
Time = 8
}
Image
{
Background = "SS6F2"
Sound = "svox/ss602a"
Subtitle = "$TXT_SUB_SAD2"
Time = 8
}
Image
{
Background = "SS6F3"
Sound = "svox/ss603a"
Subtitle = "$TXT_SUB_SAD3"
Time = 9
}
Wiper
@ -446,18 +452,21 @@ Intermission Inter_Strife_Lose
Music = "D_SAD"
Background = "SS5F1"
Sound = "svox/ss501b"
Subtitle = "$TXT_SUB_BAD1"
Time = 11
}
Image
{
Background = "SS5F2"
Sound = "svox/ss502b"
Subtitle = "$TXT_SUB_BAD2"
Time = 10
}
Image
{
Background = "SS5F3"
Sound = "svox/ss503b"
Subtitle = "$TXT_SUB_BAD3"
Time = 11
}
Wiper
@ -484,24 +493,28 @@ Intermission Inter_Strife_MAP03
Music = "D_DARK"
Background = "SS2F1"
Sound = "svox/mac10"
Subtitle = "$TXT_SUB_MAP03_1"
Time = 9
}
Image
{
Background = "SS2F2"
Sound = "svox/mac11"
Subtitle = "$TXT_SUB_MAP03_2"
Time = 10
}
Image
{
Background = "SS2F3"
Sound = "svox/mac12"
Subtitle = "$TXT_SUB_MAP03_3"
Time = 12
}
Image
{
Background = "SS2F4"
Sound = "svox/mac13"
Subtitle = "$TXT_SUB_MAP03_4"
Time = 17
}
}
@ -513,24 +526,28 @@ Intermission Inter_Strife_MAP10
Music = "D_DARK"
Background = "SS3F1"
Sound = "svox/mac16"
Subtitle = "$TXT_SUB_MAP10_1"
Time = 10
}
Image
{
Background = "SS3F2"
Sound = "svox/mac17"
Subtitle = "$TXT_SUB_MAP10_2"
Time = 12
}
Image
{
Background = "SS3F3"
Sound = "svox/mac18"
Subtitle = "$TXT_SUB_MAP10_3"
Time = 12
}
Image
{
Background = "SS3F4"
Sound = "svox/mac19"
Subtitle = "$TXT_SUB_MAP10_4"
Time = 11
}
}

View file

@ -1444,6 +1444,7 @@ OptionMenu MessageOptions protected
Option "$MSGMNU_MESSAGELEVEL", "msg", "MessageLevels"
Option "$MSGMNU_DEVELOPER", "developer", "DevMessageLevels"
Option "$MSGMNU_CENTERMESSAGES", "con_centernotify", "OnOff"
Option "$MSGMNU_SUBTITLES", "inter_subtitles", "OnOff"
StaticText " "
StaticText "$MSGMNU_MESSAGECOLORS", 1
StaticText " "