mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-28 06:53:40 +00:00
- Added CountInv(itemtype, [ptr_select]).
- Returns an inventory item count.
This commit is contained in:
parent
4751bffd5f
commit
1f8d425a1e
3 changed files with 35 additions and 0 deletions
|
@ -306,6 +306,7 @@ xx(CallACS)
|
||||||
xx(Sqrt)
|
xx(Sqrt)
|
||||||
xx(CheckClass)
|
xx(CheckClass)
|
||||||
xx(IsPointerEqual)
|
xx(IsPointerEqual)
|
||||||
|
xx(CountInv)
|
||||||
xx(Pick)
|
xx(Pick)
|
||||||
xx(Mass)
|
xx(Mass)
|
||||||
xx(VelX)
|
xx(VelX)
|
||||||
|
|
|
@ -217,6 +217,39 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, IsPointerEqual)
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//==========================================================================
|
||||||
|
//
|
||||||
|
// CountInv
|
||||||
|
//
|
||||||
|
// NON-ACTION function to return the inventory count of an item.
|
||||||
|
//
|
||||||
|
//==========================================================================
|
||||||
|
|
||||||
|
DEFINE_ACTION_FUNCTION_PARAMS(AActor, CountInv)
|
||||||
|
{
|
||||||
|
if (numret > 0)
|
||||||
|
{
|
||||||
|
assert(ret != NULL);
|
||||||
|
PARAM_PROLOGUE;
|
||||||
|
PARAM_OBJECT(self, AActor);
|
||||||
|
PARAM_CLASS(itemtype, AInventory);
|
||||||
|
PARAM_INT_OPT(pick_pointer) { pick_pointer = AAPTR_DEFAULT; }
|
||||||
|
|
||||||
|
self = COPY_AAPTR(self, pick_pointer);
|
||||||
|
if (self == NULL || itemtype == NULL)
|
||||||
|
{
|
||||||
|
ret->SetInt(false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
AInventory *item = self->FindInventory(itemtype);
|
||||||
|
ret->SetInt(item ? item->Amount : 0);
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
//
|
//
|
||||||
// A_RearrangePointers
|
// A_RearrangePointers
|
||||||
|
|
|
@ -35,6 +35,7 @@ ACTOR Actor native //: Thinker
|
||||||
// Functions
|
// Functions
|
||||||
native bool CheckClass(class<Actor> checkclass, int ptr_select = AAPTR_DEFAULT, bool match_superclass = false);
|
native bool CheckClass(class<Actor> checkclass, int ptr_select = AAPTR_DEFAULT, bool match_superclass = false);
|
||||||
native bool IsPointerEqual(int ptr_select1, int ptr_select2);
|
native bool IsPointerEqual(int ptr_select1, int ptr_select2);
|
||||||
|
native int CountInv(class<Inventory> itemtype, int ptr_select = AAPTR_DEFAULT);
|
||||||
|
|
||||||
// Action functions
|
// Action functions
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue