From 1f61b9d24f414c9e72d4517471e926eec8c4afb5 Mon Sep 17 00:00:00 2001 From: "alexey.lysiuk" Date: Wed, 19 Jun 2019 13:10:47 +0300 Subject: [PATCH] - fixed: all UMAPINFO definitions were applied to default map slot https://forum.zdoom.org/viewtopic.php?t=65102 --- src/gamedata/umapinfo.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gamedata/umapinfo.cpp b/src/gamedata/umapinfo.cpp index 106b8a51a..ca3106a06 100644 --- a/src/gamedata/umapinfo.cpp +++ b/src/gamedata/umapinfo.cpp @@ -380,7 +380,7 @@ void CommitUMapinfo(level_info_t *defaultinfo) { for (auto &map : Maps) { - auto levelinfo = FindLevelInfo(map.MapName); + auto levelinfo = FindLevelInfo(map.MapName, false); if (levelinfo == nullptr) { // Map did not exist yet.