mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-12-11 21:10:50 +00:00
- renamed zd_extra.pk3 to game_support.pk3
# Conflicts: # src/version.h
This commit is contained in:
parent
264f1d875f
commit
1d8f735a27
2 changed files with 2 additions and 2 deletions
|
@ -88,7 +88,7 @@ const char *GetVersionString();
|
|||
// This is so that derivates can use the same savegame versions without worrying about engine compatibility
|
||||
#define GAMESIG "LZDOOM"
|
||||
#define BASEWAD "lzdoom.pk3"
|
||||
#define OPTIONALWAD "zd_extra.pk3"
|
||||
#define OPTIONALWAD "game_support.pk3"
|
||||
|
||||
// More stuff that needs to be different for derivatives.
|
||||
#define GAMENAME "LZDoom"
|
||||
|
|
|
@ -1,3 +1,3 @@
|
|||
cmake_minimum_required( VERSION 2.8.7 )
|
||||
|
||||
add_pk3(zd_extra.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static)
|
||||
add_pk3(game_support.pk3 ${CMAKE_CURRENT_SOURCE_DIR}/static)
|
||||
|
|
Loading…
Reference in a new issue