mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-24 21:21:04 +00:00
- Fixed: fullscreenoffset coordinates were determined by translated (offsets) coordinates instead of input coordinates.
This commit is contained in:
parent
db25322b4c
commit
1c2a6e8457
1 changed files with 2 additions and 2 deletions
|
@ -1280,8 +1280,8 @@ public:
|
|||
|
||||
// We can't use DTA_HUDRules since it forces a width and height.
|
||||
// Translation: No high res.
|
||||
bool xright = rx < 0;
|
||||
bool ybot = ry < 0;
|
||||
bool xright = *x < 0;
|
||||
bool ybot = *y < 0;
|
||||
|
||||
w = (forceWidth < 0 ? texture->GetScaledWidthDouble() : forceWidth);
|
||||
h = (forceHeight < 0 ? texture->GetScaledHeightDouble() : forceHeight);
|
||||
|
|
Loading…
Reference in a new issue